The new Graal version 4.1 will be released to VIP members in half an hour;
This new version is introducing a lot of new functionality for both developer and player.
For Players:
We are releasing a new client interface. Thanks to Kevin our graphical designer, Stefan for the programming and me for the ideas and debugging.
This new interface will give you access to the games world server where you will find lot of new games to play alone or with your friends. These games are based on the new vector technology we are introducing on Graal (I will give more details on the developer part of my message). Hope you will enjoy these games as much as we do.
We are introducing a global currency (surprisingly called Gralats) to bet on games when you play against your friends. At the end of the VIP testing, we will make a ranking based on your number of Gralats, the winners will receive some nice gift from us (Will announce them later).
We have completely rebuilt the 3D engine to look better and the 3D graphics have been remade from scratch. We were planning to release a 3D football game for this release but it’s not completely finished so you will see it when we release this version to everyone.
You will find a lot of new features in this version which will be fun for players to discover, take a look at the new emoticons!
Some features that have been introduced in this version are currently unavailable for now, one of the features we have been working on is to make an activex plugin version of the graal client. This will allow you to run Graal in a Internet Explorer or Firefox window which will auto install when you connect on the page. It is opening a whole new market to Graalonline… More to come…
For Developer:
We are introducing Vector graphics in this release; you will be able to use Macromedia Flash to make vector animation. This is opening lot of possibility to Graal developers. Stefan will give you more details.
Huge improvements has been made to the GUI for customizing your client interface, developers will be able to use all the new functionality for their PlayerWorlds.
We have made a huge progress into making the 3D engine easier to use, we are starting to see the end of the 3D development and are preparing documentation for using the 3D technology. We are planning to release the 3D technology as a preview to developers at the end of August.
Your comments, suggestion, bug reports are welcome !
And now the more important HAVE FUN!