
03-31-2006, 11:06 PM
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Registered User
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Join Date: Oct 2003
Posts: 2,712
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NC Restrictions
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I believe Stefan should implement a restriction system to NC, in which if a player does not have specific rights, any changes that are made to NC (classes/weapons,etc) that they add/update would be kept in a "Waiting for approval" section of NC. Basically, any additions/updates must be approved by a higher staff before they are put into effect. Once an npc/update is approved, it automatically adds to NC or over-rides a current script. I believe this would be useful for managers and administration to keep track of new NAT's and any other position that would require NC.
So, this would mean that a system would have to be created in which administration would have to appoint certain rights to players. These rights can include:
-Reading rights //Allows you to view code without restriction
-Re-Writable rights //Allows you to view/update code without restriction
-Deleting rights //Allows you to remove npcs without restriction
-Adding rights //Allows you to add npcs without restriction
and then there could be a seperate box right for those that will be placed under the restriction above.
I believe this would help servers administer what updates are made to the servers scripts, what items are deleted, and so forth. Servers always have problems with corrupt staff ruining scripts or with NATs messing around with scripts. This would definitely increase server security, script wise. |
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