
01-02-2006, 11:18 AM
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gess hew
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Join Date: Aug 2003
Location: Amherst, Ohio
Posts: 676
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Ship Yard Rules and Fleet Rules
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Due to the new military situation at Samurai, we were forced to prepare a massive fleet to commit to a sort of warning shot Shock and Awe campaign. You should all be aware now of the power of such tactics. But there are many things we can improve on, such as readiness.
Rules for the Ship Yard
1.Ensure that nobody else is coming in/out of the yard before entering or exiting.
2.Keep speeds around 50% maximum.
3. Daily check the shipyard, there should be a minimum of 12 ships at 100% constitution, and 100 cannonballs in the cargo hold. Restock/repair if needed.
4.Whenever taking a ship out, remember to bring it back/replace it. And replace the spent ammo.
Fleet Rules
Speeds for travelling
1-30%Coasting, for maneuvering through areas and lining up with the fleet.
31-50% Half speed. For moving in a slow paced formation to fill gaps and such.
80%Cruising. Used for full movement in large groups so if there are stragglers, they can catch up.
1. No more than 3 ships should engage 1 ship at a time. This helps lower friendly fire.
2. Stay away from enemy ships so they cannot board you.
3. Try to not crash into any ships...
4. Practice your aim and navigation skills at least 2 times a week by building or taking out a ship and patrolling our waters and samurai waters(while they are enemy or a captured satellite nation only).
Rules may update, they are for your safety and enjoyment, please remember and follow them when in large groups and such for a more efficient fleet. |
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