
10-19-2005, 03:30 PM
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Okiesmokie
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Join Date: May 2004
Posts: 1,447
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New Engine bug?
I was writing a script the other day, and couldn't figure out why it wasn't working. I was attempting to call a public function stored in a WNPC but the problem was, I had a DBNPC with the same name, so it was attempting to call the functions from the DB NPC. I then copied the code from the DB NPC, created a new one with a different name and deleted the old one. The script still failed to function. After an hour of frusturation, I tried creating a new WNPC with the exact same code in it, with a different name and the script worked flawlessly. I think there is a bug in the new engine that is preventing the deleted DB NPCs from being taken out of memory upon deletion. |
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[06:24:19] * Parts: Skyld (i=silent@unaffiliated/skyld) ("Perhaps Okiesmokie did not realise that I like the boys. ")
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