Could tell me how to call a clientside function in a class joined to the player?
For example, I want to join a class that has a bunch of math functions to a player when they log on.
I can make it join and such, but it won't let me call the functions. I know it's possible, since I've done it before and seen it done before..
NPC Weapon
NPC Code:
function onCreated() {
player.chat = Clamp(10.6,1);
}
Class
NPC Code:
public function Clamp(value,clamp) {
return 123;
}