Graal Forums  

Go Back   Graal Forums > Development Forums > NPC Scripting
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 07-02-2005, 03:29 PM
MysticHaste MysticHaste is offline
Registered User
Join Date: Dec 2003
Location: Australia
Posts: 109
MysticHaste is on a distinguished road
Send a message via AIM to MysticHaste
Triggering a Projectile

Okay here is what is going on, in order to simplify this I'm going to put it into an Era style context.

I have a gun, when I click it on the ground I want it to shoot at the mousex/mousey, but when it reaches its target x/y i want it to explode, as if it has hit the ground.

(Imagine shooting a rocket at the ground in order to to explosion damage instead of a direct hit)

Is there a way I can change a projectile onces its fired, or will this require a complex equation to work out the exact gravity needed to get the projectile to hit the ground on said position?

Thanks for help in advance.

-MH/Dlaiyre Rain.
__________________
spread the herat <3

Quote:
Originally posted by unixmad
Still not sure if it was not someone smoking to mush
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 05:01 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.