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Originally Posted by Kaimetsu
It strikes me that robots could make good use of Graal's new image rotation feature. A fairly simple script could control the joints according to a skeletal animation system, taking the images from a specified skin.
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I can imagine that image rotation could help for the animations of mechs, at least for the left/right directions. The smaller robots are looking better if drawn by hand I think because the pixels look better and you can add some perspective, and you need to draw up/down directions anyway.