Hello! I thought since the other thread was getting pretty massive and I'm sure everyone has tons of ideas to share with Koni we could do so in a new thread. I'll post some of my ideas first... hmm.
Kingdoms & Magic: Should kingdoms be introduced to this new Graal2001 I believe the birth of magic should accompany it. This could be a huge expansion. The new kingdom could actually be ancient ruins which have suddenly appeared in Graal. The mysterious ruins will also be enchanted with magic. The idea behind this is people will be encouraged to roleplay in kingdom wars and play along because once a certain magic spell is casted x amount of times (100?) within the enchanted kingdom territory the player will be able to use it outside of the area freely. The mana used to generate the spell could be refueled at the chosen enchant point within the kingdom. Much like slayer below, magic could be used to earn magic points to earn items and points. The magic could possibly heal or damage. That all depends on Konidias' plans.
Gralat Farming: I believe it would be neat to be able to actually use your current money to make future money. Think of this as investing money into a bank. You allow your 'gralat' which is a crystallized form of some rare gem within the world of Graal. After a period of time the gralat crystallizes from green to blue and from there to red, etc. Eventually you would have a yellow gralat! The process could take hours or days. I guess that's up to Konidias to decide. The only tricky part to this is you have to actually drop your money and watch it radiate. Obviously people would be able to steal your money if it's just laying there. However if you invested your hard earned money into a playerhouse you would be able to gralat farm for extend amounts of time without any worry! You could also do multiple gralats. Maybe there should be a limit of 10 gralats at a time?
PKing and Slayer: I know Playerkillers aren't the most beloved people on Graal but I think something should be added for them as well. Let me introduce the slayer feature. If there was a way for the NPC server to recognize players with kills of over 500 they would be added to a randomized string which would choose one of the online players at the time to be slayed! Once the player was staked out "slayed" they would get a slayer point. You could then use the points to purchase special accessories and clothing items exclusive for slayers to diversify your player. The items would not increase any in-game stats however.