
03-22-2005, 10:32 PM
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Evil
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Join Date: Dec 2004
Posts: 391
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playerenters acts differently clientside on gmap between 2.x and 3.x
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This bug can best be seen on Era, entering the overworld gives you a [Protected] status. This script probably uses a playerenters event, which is called once by the 2.x client when you enter the overworld GMAP level.
On the other hand, the 3.x client calls playerenters every time you switch map parts, so you can get protected every time you change map parts.
Although it would be easy to work around this, it should still be made the same for both versions. |
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