I was thinking a new world with 2 teams would be cool. Let's call them team A and team B for now.
There's a massive map with a base on the top, and another base all the way at the bottom. Base A and Base B.

Each team is spawned in their own base, and the point of the game is to travel out alone OR in a group to collect valuable minerals from around the map, while killing the other team members and maybe even stealing their minerals. The players could have guards with cannons who guard the mineral pit while some other teammates drill away for the precious minerals.
They bring the minerals back to their base, and they will be able to upgrade their weapons and also upgrade the defenses of their base - which would have a certain HP limit, because the point of the game would be to destroy the enemy's base. The way it would work is that everyone would start out with a pretty weak gun, but they would collect minerals to upgrade their forces! The minerals could be crafted in a special room in the base, with anvils and stuff where you can pound out stronger weapons... these weapons could be ones that are already on Zone, but just maybe the strength changed a little bit or something?
I think it would be a pretty cool, it would sort of be a "real time strategy" type of experience.... And it would be fair because everyone would have the same strength at the beggining and if both teams worked on upgrading their sides, it would be a pretty massive battle!
