Quote:
Originally posted by WHIPENIE4
Ok let me see , This script would mean
If the player touches the npc and the varible is equal the the amount of ruppees , if the varible is equal to 0 then say You have no gralats , if the varible is equal to 1 then the message is You have 1 gralat, if the varible is greater then 2 message is You have (then i dont know what #v is) the amount the varible is gralets. then sleep for 3.4 secs and the message is nothing...
Am i right?
[edit] Could someone also give me more examples of things with myvar stuff in them?? I want to get this section in scripting down before i go to this.var stuff... [/edit]
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no, if the player touchs the npc the variable, 'myvar', gets set to the amount of rupees the player has. Then if myvar is equal to 0,1, or 2. It will say, "I have # rupees"