
01-19-2002, 02:59 PM
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Old Bee
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Join Date: Jul 2001
Location: Orlando, FL
Posts: 7,222
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I have to agree, Stefan should have never started work on 2k2.. he should have focused that time and effort on improving all the things that need improving..
I don't think 3-D is the way to go, because personally, it completely destroys the old way of making levels and graphics.. plus it takes the old-school fun out of it.. I don't like 2k2 at all.. it just doesn't feel like the game I played when I paid for an upgrade.
Stefan should have enhanced 2k1 with more features (not 3d ground)
I can't stress this enough.. if stefan would make Graal so that tiles could overlap the player in layers, Graal would be improved SO much from it.
Do you realize how awesome it is to be able to walk BEHIND a big house or tree, without having to come on the level and wait for the npc images to load? It would bring a whole new aspect into level editing.. now instead of walking over that one line of tree top tiles, they would overlap the character.. then you could make tunnels, walls with doorways the player "walks through", houses and objects the player can walk behind, without having any npc images to load.
Another feature would be to finally fix the custom tileset, then people could make animated water tiles, and trust me, animated tiles don't lag as much as stefan leads on.. I was on Unholy Nation, walked into a house, and there was hundreds of animated flowers, and they didn't lag anything AT ALL.
Just imagine having water that MOVED, tall grass that seemed to have wind blowing through as they move, even plants and flowers that move (like the flowers do now) It would make the environment so much cooler. |
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