In the graal editor you can view a tile location like 0x1A2, where its not just the tiles[x,y] since number as 412.
Unless there is some magic I can't get a tileset type 1 to load in the graal editor, so I went to gonstruct. Gonstruct just gives the single number like 421 as far as I saw, so how do yall get these locations?
Might be better served in the scripting part. Wasn't sure...