
04-14-2009, 04:44 AM
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Graal Developer
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Join Date: Mar 2004
Posts: 585
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Question..
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Im just curious as to if there is any way possible to just disable a players sword? I've tried setting the sword power to 0, and the players sword image to NULL/nil, yet the only way for it to work is to have it in a constant timeout loop. It seems the only alternative at my current state would be to just use disableweapons() and script an alternate way to fire weapons. Any help here? |
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