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Old 03-27-2001, 07:22 AM
kyle0654 kyle0654 is offline
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Join Date: Mar 2001
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Actually....I think the keydown stuff (checking if keys are down) took three lines...then most of it was mathematical based on what keys were down...

Hint: Use an Array
NPC Code:

if (created) {
this.cKeyDown = {0,0,0,0,0,0,0,0,0,0,0};
timeout = .05;
}
if (timeout) {
for (this.z = 0; this.z < 11; this.z++)
this.cKeyDown[this.z] = (keydown(this.z));
}



You could also have it store how long a key has been down...
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