Graal Forums  

Go Back   Graal Forums > Development Forums > Future Improvements
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 06-17-2001, 08:17 AM
freddyfox freddyfox is offline
Banned
freddyfox's Avatar
Join Date: Mar 2001
Posts: 6,705
freddyfox is on a distinguished road
Unhappy Predefined Objects Destroyer

In the level editor, over by the pre-defined objects is a button that has a flame on it. This destroys the currently selected pre-defined object. Stefan, could you please add a warning message for confirmation that you actually want to delete that pre-defined object?

For example: I wanted to delete the "House" pre-defined object, so I select it, click on the "Destroy Pre-Defined object" button, and it pops up a little window saying something like:

NPC Code:

Are you sure you want to destroy this?

Yes No



I'd really like to see this, because I often waste minutes re-building the pre-defined objects for something like the castle tiles because I accidently clicked on that button.
Reply With Quote
  #2  
Old 06-17-2001, 08:34 AM
fugitive316 fugitive316 is offline
Scalper Chill
fugitive316's Avatar
Join Date: Mar 2001
Location: Allentown, PA
Posts: 1,792
fugitive316 is on a distinguished road
Send a message via ICQ to fugitive316 Send a message via AIM to fugitive316 Send a message via Yahoo to fugitive316
Since we are on the subject...

Hey is there any way that we could make our own predefined objects?

__________________
AKA KEVIN

Shaded Legend Manager
http://shaded-legend.com
Reply With Quote
  #3  
Old 06-17-2001, 08:44 AM
freddyfox freddyfox is offline
Banned
freddyfox's Avatar
Join Date: Mar 2001
Posts: 6,705
freddyfox is on a distinguished road
Re: Since we are on the subject...

Quote:
Originally posted by fugitive316
Hey is there any way that we could make our own predefined objects?

Okay, I'll answer this, but then get back on topic.

Simply select some tiles in the level editing window, then click on that blue arrow button that's sitting to the left of the pre-defined object's list. Then you simply name it, and it's there. Make sure to press the little "Save" button that's below the "Destroy" button, or else it won't be there next time you load graal.

Now, back on topic.
Reply With Quote
  #4  
Old 06-17-2001, 10:11 AM
Falcor Falcor is offline
Darth Cucumber
Falcor's Avatar
Join Date: Mar 2001
Location: At School
Posts: 2,874
Falcor is on a distinguished road
Send a message via ICQ to Falcor Send a message via AIM to Falcor Send a message via MSN to Falcor Send a message via Yahoo to Falcor
Hey

Acaully I suggested taht to stefan awhile ago. He said it might be usefull but never acualyl got around to doing it =\
__________________

subliminal message: 1+1=3
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 08:17 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.