Oh well,Im gonna rate the both because iam so nice

Even though they are the same im gonna rate both to see better worse etc etc ... bla bla bla,you know what I mean with that.
First Screenshot :
Don't use path generator,it's worse than donkey balls.
The house is the worst thing on the level on my opinion.

I spot a million tile errors on it

If you tile the brick tiles correctly
you can get a house without those million tile errors.
What's with the bush above yellow tree?
Is there a point to have that predefinied (sp?) cliffs below the connected green trees? You better remove them,they suck.
Keep 2 of the rocks left,or less and put them so noone can walk on them,In my opinion I hate them they're annoying,but I won't remove points for that.
Clutter,that's one of the biggest things on the level.
What's with the chair on the tree stump?
And what's with the jule cliffs?
What's with the lamp out in nowhere?
And fix the table it's predefinied (sp?).
I would give that one 2/10,It has good potential.
Second Screenshot :
Oh well not many think as me but I would keep the path style to it's own and not use two since I don't like that.But I wont remove points for that,since oh well not many think the same as me.
Remove the lamp in nowhere,and change the table as I said on first one.
The house looks even worse now.

Nice pond,could get some tile errors fixed.
Remove the purple rock,it's clutter.
Remove the lamps,I forgot the other two's but I'll reput it here.Remove the lamps they're just clutter.
Remove the chair on tree stump and jule cliff.They suck.
I don't think any agree with this with me;It's overdetailed.
Too much clutter on both.Remove many of the mushrooms
they're annoying when you walk around.
What's with the stakes in nowhere?
And nice tile error fixes on this one.
This one gets 4/10
Also has good potential
Whew,that took a while.