Quote:
Originally posted by -ZstYleZ-
Hmm a little Question =))
First : I'm new here (i'm Sir Souldrinker of Pagan)
So and the question :
Can tell me someone the p2p script commands (look : putnpc2 etc.)
And to Stefan :
Make that all can use in the editor punpc2
and update the commands.rtf
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How could npc server commands work offline on the editor? The commands need to run off of some kindof database
here are some serversided commands:
addguildmember guild,account,nickname;
removeguilemember guild,account;
removeguild guild;
with (extension)
extensions for with:
getplayer(account)
allplayers[index]
players[index]
npcs[index] (I think)
there are also more type or prefixes for strings
client. - saves to the client
this. - saves to the npc
level. - saves to the level
clientr. - saves to the client and can only be wrote on by a serversided script
serverr - same as a server string but can only be wrote on by a serversided script
sendtorc test; sends text to the RC
sendtonc text; sends text to the nc
putnpc2 x,y{script};
noplayeronwall; (disables the player for being a wall for the npc)
canwarp; (allows an npc to warp if it knows where its going)
canwarp2; (allows a randomly moving npc to warp)
cannotwarp;
cannotwarp2; (not sure if this exists)
warpto levelname,x,y; (warps a database npc that can warp)
join classname; inserts a class thats in the database into the script
there are more that I just dont feel like listing but this list should keep you busy enough