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Old 02-13-2002, 04:08 AM
Sym2001 Sym2001 is offline
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Built In Guild Control

Thought it would be cool to have a built in Guild Program with Graal. Kinda like a RC, and you can add, remove players. And maybe even recruit? like setting recruit info like..

Must have 5 Hearts
Must have level 2 Shield
Must have onlinetime>200h

Stuff like that, and then players could assign to the guild, and if they are approved, then there in. That would be alot better
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Old 02-13-2002, 05:26 AM
Python523 Python523 is offline
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Re: Built In Guild Control

Quote:
Originally posted by Sym2001
Thought it would be cool to have a built in Guild Program with Graal. Kinda like a RC, and you can add, remove players. And maybe even recruit? like setting recruit info like..

Must have 5 Hearts
Must have level 2 Shield
Must have onlinetime>200h

Stuff like that, and then players could assign to the guild, and if they are approved, then there in. That would be alot better
Possible on p2p, you just use addguildmember and removeguildmember to edi tthe guild.txt file and the people just dont recruit anyone who doesnt fulfill the requirments
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  #3  
Old 02-13-2002, 11:35 PM
TDK_RC6 TDK_RC6 is offline
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Re: Built In Guild Control

Quote:
Originally posted by Sym2001
Thought it would be cool to have a built in Guild Program with Graal. Kinda like a RC, and you can add, remove players. And maybe even recruit? like setting recruit info like..

Must have 5 Hearts
Must have level 2 Shield
Must have onlinetime>200h

Stuff like that, and then players could assign to the guild, and if they are approved, then there in. That would be alot better
it would be cool if it was just like the Guild CP, but a program, neato

even better for P2P
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