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also, I have this to say about graal
Graal2002 will fail, unless it develops a plot. The main reason for the failure of graal2001, and the success of games like FF6, is the plot, the plot makes/breaks a server, I mean Graal2001 has stuff from future (zalactics), present (gokart) and past (dustari?). In order to establish something good, a plot must be developed to certain theme, be it magic (like in FF6), or scifi (starcraft?). The plot and theme must be constant, and definitely must exsist. The idea of 4 graals opening a gate to a mithical realm was good, why not take that and work from it. (evil magician seeks ultimate power?). I mean, if it doesn't have a plot, it will become another server with more minigames than quests, where quanitity > quality. and turtle things roaming around, making the people who were first, the absolute wealthiest, and making it impossible for newbies to make any serious cash without exploiting bugs. I would be happy to work with stefan to help develop a plot, that is, if he hasn't got a plot already, and don't give this crappy plot like, moon with turtles crashes into planet with humans, without any conflict, maybe a war between the inhabitants of the two planets? i mean seriously, GET A DAMN PLOT AND MAYBE GRAAL WILL ACTUALLY GET SOME REPEAT CUSTOMERS! Stefan, out of all the people who have suscribed to graal, i would doubt if 30% resuscribed, if you have statistics to prove otherwise, then prove it to the world, otherwise you might want to consider taking my advice |