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  #1  
Old 05-25-2010, 04:40 AM
MKnance MKnance is offline
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Graal Kingdom 2

I cool new storyline etc
cool better 3d objects etc
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Old 05-25-2010, 04:50 AM
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yep
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Old 05-25-2010, 04:52 AM
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I wish more people would make in depth suggestions like this.
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Old 05-25-2010, 05:55 AM
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Old 05-25-2010, 06:00 AM
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guys. i got it.


make gk fun.
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Old 05-25-2010, 11:14 AM
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four words and then etc
four more words then etc
this is pretty easy etc
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  #7  
Old 05-25-2010, 11:21 PM
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more players, more content etc
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  #8  
Old 05-26-2010, 12:39 AM
Dark_Zeratul101 Dark_Zeratul101 is offline
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They should just rip off the recent version of Crossfire's source code and make that GK2. That would be so awesome.
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  #9  
Old 05-26-2010, 10:32 AM
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Quote:
Originally Posted by Cubical View Post
I wish more people would make in depth suggestions like this.
You and me both.
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  #10  
Old 05-31-2010, 06:46 PM
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This.
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Old 05-31-2010, 06:52 PM
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This.
That wasn't funny, your regular posts are just as useless as his.
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Old 05-31-2010, 07:17 PM
xMane xMane is offline
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how bout just play gk. it isnt fun atm because only 12 players get on max last year i remeber it loading up in the the trading.
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Old 05-31-2010, 07:29 PM
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how bout just play gk. it isnt fun atm because only 12 players get on max last year i remeber it loading up in the the trading.
Because there's no motivation to play. Everyone who left has already seen all GK has to offer, and any additions (crypt) are worthless to those already high up players.

And emphasis on trading is a part of the problem.
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Old 06-03-2010, 04:02 PM
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That wasn't funny, your regular posts are just as useless as his.
I didn't even try to be funny.
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Old 06-03-2010, 04:05 PM
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While looking through Graal bible i found this:

Quote:
The Graal3D project is GraalOnline's official 3D development project.

Rumors suggest that the Graal3D project is to recreate Graal Kingdoms in a 3D environment, using the Graal3D Engine.

Currently, only a preview of the project is available.
But i think they gave up.
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  #16  
Old 06-03-2010, 04:35 PM
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Originally Posted by joel34 View Post
While looking through Graal bible i found this:



But i think they gave up.
bit late, dont you think?
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  #17  
Old 06-03-2010, 05:38 PM
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Yeah, But it was fun fighting snowmans though.
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  #18  
Old 06-03-2010, 05:54 PM
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Quote:
Originally Posted by joel34 View Post
Yeah, But it was fun fighting snowmans though.
Debatable.
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  #19  
Old 06-03-2010, 06:52 PM
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Quote:
Originally Posted by joel34 View Post
While looking through Graal bible i found this:



But i think they gave up.
They did
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  #20  
Old 06-03-2010, 09:15 PM
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Quote:
Originally Posted by joel34 View Post
While looking through Graal bible i found this:



But i think they gave up.
It was an intresting server. VIPs got to play it for a bit in 2006, it was fun for a work in progress. There was a small town to explore, you could ski down the mountain course and throw snowballs at people and fight some snowmen. It's a shame it never got completed because it would've been amazing.
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Old 06-03-2010, 09:16 PM
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Ya,

But i never was Vip but still be able to play it tho.
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  #22  
Old 06-03-2010, 10:36 PM
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Meh, it would have just been another server to neglect just like now.
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  #23  
Old 06-04-2010, 03:09 AM
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Quote:
Originally Posted by Gothika View Post
It was an intresting server. VIPs got to play it for a bit in 2006, it was fun for a work in progress. There was a small town to explore, you could ski down the mountain course and throw snowballs at people and fight some snowmen. It's a shame it never got completed because it would've been amazing.
To be fair, I recall the 3D models being god awful, and the textures within the town to be really low quality.

And "work in progress" by Graal's standards, I could see the being the final release.
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  #24  
Old 06-07-2010, 11:26 PM
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  #25  
Old 06-08-2010, 01:52 AM
Dark_Zeratul101 Dark_Zeratul101 is offline
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pics
What is this.
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  #26  
Old 06-08-2010, 03:44 AM
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His server.

No offense Drae, but everything looks too noisy. The floor, the characters, the castle. It's too much to look at.
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Old 06-08-2010, 06:39 AM
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Quote:
Originally Posted by kia345 View Post
His server.

No offense Drae, but everything looks too noisy. The floor, the characters, the castle. It's too much to look at.
If you say so. So far, you're the first to make that comment.

Last edited by Draenin; 06-08-2010 at 06:50 AM..
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Old 06-08-2010, 07:24 AM
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Originally Posted by Draenin View Post
If you say so. So far, you're the first to make that comment.
Holy ****, a contrary opinion, it's not like that's the kind of stuff that builds greatness or anything.
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Old 06-08-2010, 07:50 AM
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Quote:
Originally Posted by kia345 View Post
Holy ****, a contrary opinion, it's not like that's the kind of stuff that builds greatness or anything.
I've come to expect it, actually. Just saying, you're the first to ever make any comment about noise.

I purposely texture my work instead of adding noise most of the time, so if there is any, it's usually a result of having to take the bitdepth down a little bit so the tiles and other stuff will load in graaleditor.
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  #30  
Old 06-08-2010, 08:40 AM
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Quote:
Originally Posted by Draenin View Post
I've come to expect it, actually. Just saying, you're the first to ever make any comment about noise.

I purposely texture my work instead of adding noise most of the time, so if there is any, it's usually a result of having to take the bitdepth down a little bit so the tiles and other stuff will load in graaleditor.
Noise does not technically mean the type of noise you'd expect from a filter or such. Noisy is just another word for busy, where details and a lot of information is crammed into such a tiny space that it the whole thing just looks like too much is going on.
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Old 06-08-2010, 11:38 PM
WhiteDragon WhiteDragon is offline
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I can definitely agree on the "busy" thing... I think the main problem is the ground. The walls look very nice.
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  #32  
Old 06-10-2010, 04:26 AM
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I'd rather have more to look at then less, which is normally the problem on servers like GK.. nothing to do.
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Old 06-10-2010, 10:19 PM
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Quote:
Originally Posted by Seeya View Post
I'd rather have more to look at then less, which is normally the problem on servers like GK.. nothing to do.
I agree. I'm trying to make the gmaps on there as geographically interesting as possible. The screenshot you see on the left is actually a fortress atop a volcano, and the one on the right is a big undead cathedral. However, surprisingly enough, there aren't many differences between tiles. The volcanic map, for example, mostly uses a combination of ground, lava, and city floor tiles. All the rest is done with scripting and large images.

PS: I'm actually looking for people interested in giving me a hand with these maps, although I haven't really announced that in the hiring section yet.
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