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  #46  
Old 05-24-2010, 01:12 PM
Clockwork Clockwork is offline
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Alternatively, we would all agree the opinions of neo-nazis or other fascist groups are "wrong". Just the same here, on the more trivial scale, opinions can certainly be wrong.
That's called 'difference of opinion'. Also, threads getting off topic. Focus on confused and lost GDT.
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  #47  
Old 05-24-2010, 01:36 PM
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I've said it before (although I was directing it at CJ and people who actually make money for their work) -- if you ever want to attract more players, drop the Zelda rip-off theme and provide developers with a wider variety of options to get started.

This means more default tilesets to choose from, new default body templates, tutorials, guides, starter packs, etc.

There can still be a Zelda-themed server or two (preferably one backed by CJ), but as a "development platform" it really limits your developers and in return, what types of worlds/games they can make.
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  #48  
Old 05-24-2010, 01:46 PM
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I've said it before (although I was directing it at CJ and people who actually make money for their work) -- if you ever want to attract more players, drop the Zelda rip-off theme and provide developers with a wider variety of options to get started.

This means more default tilesets to choose from, new default body templates, tutorials, guides, starter packs, etc.

There can still be a Zelda-themed server or two (preferably one backed by CJ), but as a "development platform" it really limits your developers and in return, what types of worlds/games they can make.
None of that would matter if someone would have to pay more than 60$ to even start working on a server with those provided options.

Not to mention I don't see the GDT providing that large amount of stuff, when it took 9 months to get out a starter pack that could have been salvaged from the code gallery and free tiles thread in 15 minutes.

The developers in GDT are just that, developers. They are not (for my knowledge) skilled in writing particularly good guides. I see their time better spent writing the scripts and making the graphics for a server quickly, and on thier own time.
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  #49  
Old 05-24-2010, 01:52 PM
Gothika Gothika is offline
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One thing we really need in the starter pack is a guide to RC. Now I've been asked to "help" plenty of UC servers in the past and pretty much 9 times out of 10 the problem is something to do with the RC. For example: not knowing how to set up a gmap.

A simple, visual guide on how to the RC properly can be easy made and will make a big difference. One thing you don't want to do if you've just bought a server is spend the first few weeks trying to navigate around the RC.
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  #50  
Old 05-24-2010, 09:24 PM
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I don't think they should concentrate on producing graphics for a server.
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  #51  
Old 05-24-2010, 09:56 PM
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A set of scripts and graphics to support Zelda-style dungeons is something I've been interested in for years.
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  #52  
Old 05-24-2010, 11:21 PM
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A set of scripts and graphics to support Zelda-style dungeons is something I've been interested in for years.
It'd be pretty bad ass if a scripter released code for different little components - like zelda movement, zelda weapons, etc.
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  #53  
Old 05-24-2010, 11:42 PM
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Creating fancy systems to download packages directly to servers is an unnecessary waste of time for little gain. There are far more important and practical ways to invest time. The GDT is not too good to use the code gallery like every other "common Joe."
No it's not and yes it is. There's no point to the GDT if we're going to do things that we could do without being part of an officially sanctioned group (and I use that term loosely). If we do things that way, then there's no real sense that the GDT is doing anything remarkably special. That lack only deepens the overall opinion that GraalOnline, as an institution, is a complete failure. (If you need proof, here's this: the amount of things released into the Code Gallery by the GDT hasn't been any slower than the amount of things submitted by regular scripters. Yet, the GDT is called useless, not the general developing populace. We aren't supposed to be the average developers, and limiting ourselves to that is self-defeating.)

Also, a direct 'plug-in' mechanism was one of the major things discussed, and what made me first interested in the GDT.

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And creating servers is not in the realm of what the GDT is about.
You would be the kind of person I'm talking about when I speak of people that predetermine and limit the GDT to the most absolutely boring of functions. There is nothing, aside from Inverness saying so, preventing the GDT from actually developing something seriously consequential. I would prefer to create an original server, but I would be equally pleased to just develop an existing server (like Delteria Dev). The key word is "server". We can only help Graal so much by releasing packs that help an ever-decreasing pool of developers.

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There can still be a Zelda-themed server or two (preferably one backed by CJ), but as a "development platform" it really limits your developers and in return, what types of worlds/games they can make.
Being able to choose from a few different base themes would actually be pretty nice.
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  #54  
Old 05-24-2010, 11:47 PM
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Who is in charge of developing global events like the Graal Olympics and the World Cup idea I put down in this thread? Seems like the GDT didn't really pay any attention to the idea, and I'm not really bothered by that, but I wonder who should be developing that kind of entertainment on a global level.
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  #55  
Old 05-24-2010, 11:53 PM
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Who is in charge of developing global events like the Graal Olympics and the World Cup idea I put down in this thread? Seems like the GDT didn't really pay any attention to the idea, and I'm not really bothered by that, but I wonder who should be developing that kind of entertainment on a global level.
I'm not sure the structure is really there to support global events on a regular basis. Also, it may be better off that occasionally an enthusiastic member of the community takes on such a task - rather than regularly.
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  #56  
Old 05-24-2010, 11:57 PM
Rufus Rufus is offline
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I'm not sure the structure is really there to support global events on a regular basis. Also, it may be better off that occasionally an enthusiastic member of the community takes on such a task - rather than regularly.
They're not on a regular basis though. We only have the Graal Olympics tradition here on Graal, and everything else that could be described as a "tradition" is left up to the individual servers themselves, like "Graaloween" for example. Global 'one-off' events would be a breath of fresh air for the players, and it's something we haven't seen in years.
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  #57  
Old 05-25-2010, 12:02 AM
Stephen Stephen is offline
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They're not on a regular basis though. We only have the Graal Olympics tradition here on Graal, and everything else that could be described as a "tradition" is left up to the individual servers themselves, like "Graaloween" for example. Global 'one-off' events would be a breath of fresh air for the players, and it's something we haven't seen in years.
It's probably better that they're not regular, but my my point is that I don't think we have the necessary resources to implement any sort of regular structure - that's what I said in my post.
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  #58  
Old 05-25-2010, 12:05 AM
Rufus Rufus is offline
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It's probably better that they're not regular, but my my point is that I don't think we have the necessary resources to implement any sort of regular structure - that's what I said in my post.
In that case I don't really understand what you mean with "regular structure" as it's a little obscure on its own!
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  #59  
Old 05-25-2010, 12:06 AM
LoneAngelIbesu LoneAngelIbesu is offline
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Originally Posted by Rufus View Post
Who is in charge of developing global events like the Graal Olympics and the World Cup idea I put down in this thread? Seems like the GDT didn't really pay any attention to the idea, and I'm not really bothered by that, but I wonder who should be developing that kind of entertainment on a global level.
As far as I know, we've never formally discussed global events. I think it's something within the purview of the GDT to do and would be fun for the players. Given that summer is coming up and most of us will have plenty of free time, we probably should do something like this. I don't know about it being ready by the 2010 FIFA World Cup, though. That's only a few weeks away.
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  #60  
Old 05-25-2010, 12:08 AM
Stephen Stephen is offline
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In that case I don't really understand what you mean with "regular structure" as it's a little obscure on its own!
If you need to read it again I can link you a few more times but that joke has already run its course.
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