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  #226  
Old 11-09-2009, 01:49 AM
James James is offline
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Quote:
Originally Posted by DustyPorViva View Post
There's a reason I don't do web design, rofl.
Attachment 49787
I was bored though. However, I will say that even if I don't like my design, I like the ideas behind it:
> A calender for servers to use to post upcoming events on would be great!
> There needs to be less advertising of Graal on the website and more news.
> I was always a fan of bar navigation rather than drop menus. Purely my own taste, though.
> Less of a hub and more of a universal page for Graal itself. I don't like the idea of dividing up the site into different pages for different servers.
reminds me of the old 2001 website. i love it.

simple and easy on the eyes. effective.
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  #227  
Old 11-09-2009, 02:01 AM
LoneAngelIbesu LoneAngelIbesu is offline
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Originally Posted by James View Post
reminds me of the old 2001 website.
Hence, the problem.
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  #228  
Old 11-09-2009, 02:20 AM
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Hence, the problem.
there was nothing wrong with it.
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  #229  
Old 11-09-2009, 02:59 AM
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Dynamic stuff like calendar and news should be in the client. In my opinion the website should be more about advertising and have a big download button. May be the playerlist in v6 could be expanded to also be an event hub or so.
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  #230  
Old 11-09-2009, 03:06 AM
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People aren't stupid and see straight through websites that are basically just advertisements, that really isn't the way to go. Engaging content is where it's at.
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  #231  
Old 11-09-2009, 03:31 AM
LoneAngelIbesu LoneAngelIbesu is offline
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Quote:
Originally Posted by James View Post
there was nothing wrong with it.
Back in 2001, there wasn't.

@Stefan: Not everything needs to be added to the client. Rufus is right; you do not want GraalOnline.com to look like a giant pop-up. The advertisement should be subtle.
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  #232  
Old 11-09-2009, 03:46 AM
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Quote:
Originally Posted by Stefan View Post
Dynamic stuff like calendar and news should be in the client. In my opinion the website should be more about advertising and have a big download button. May be the playerlist in v6 could be expanded to also be an event hub or so.
the current website makes me think this game is going to install malware on my computer.

i don't know why you guys changed stuff you had right a long time ago.

it's nice to see game updates on the front page of the website. it tells new people that the game is alive and actually has an active community.
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  #233  
Old 11-09-2009, 03:51 AM
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Originally Posted by Stefan View Post
. . . the website should be more about advertising and have a big download button
Completely agree - although to clarify "advertise" isn't big flashy banners, but information and "calls to action" to interest potential players.
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  #234  
Old 11-09-2009, 03:52 AM
Rufus Rufus is offline
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Quote:
Originally Posted by James View Post
the current website makes me think this game is going to install malware on my computer.

i don't know why you guys changed stuff you had right a long time ago.

it's nice to see game updates on the front page of the website. it tells new people that the game is alive and actually has an active community.
He probably would prefer a self sufficient website that doesn't require any additional effort placed into it after its creation. It's understandable, because there's a lot of different areas on Graal that need attention already and not an awful amount of trust is placed in people having some control over them. However, it's in parallel to what the current community itself, and potential future communities, are looking for in an MMO's website.
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  #235  
Old 11-09-2009, 04:46 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Stefan View Post
Dynamic stuff like calendar and news should be in the client. In my opinion the website should be more about advertising and have a big download button. May be the playerlist in v6 could be expanded to also be an event hub or so.
I have to agree with Rufus that people aren't stupid. They don't need constant advertisements and "WE HAVE THIS AND WE HAVE THAT" thrown in their face and a huge download button in order to gain interest, if that even works. They need something more dynamic and real -- something that can interest them. I mean, a quick download button I'm not against, but I don't like the idea of the website being nothing but a huge ad.

I mean really, the current website seems to be taking the exact direction you say the website should take(nothing but advertisements and huge PLAY NOW buttons), but apparently that doesn't seem to be something that is being accepted as a good decision. Let the actual content hook the players, which I guess isn't ideal with Graal's current condition.
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  #236  
Old 11-09-2009, 10:05 AM
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Originally Posted by Rufus View Post
People aren't stupid and see straight through websites that are basically just advertisements, that really isn't the way to go. Engaging content is where it's at.
I agree with this. A static website with no obvious updates or happenings/events is just not what I'm looking for when trying a new game. Especially when it's community based. Just look at WoW's site. It has news on the first page, and it's still advertising the game.
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  #237  
Old 11-09-2009, 12:23 PM
DustyPorViva DustyPorViva is offline
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Also, if someone is already at your site, chances are they're curious in the game... at least, enough to check it out. And if they've made their way to your website, and the website is easy to navigate then I don't think anyone would be bothered by going to an information page to get the actual info on the game. At least that's how I navigate game sites.
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  #238  
Old 11-09-2009, 03:29 PM
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easy to navigate
Keywords. Many websites are not easy to navigate.
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  #239  
Old 11-09-2009, 06:04 PM
Tigairius Tigairius is offline
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Quote:
Originally Posted by Stefan View Post
In my opinion the website should be more about advertising and have a big download button.
Yes, exactly. It should be fast and easy to download the game and start playing!

Quote:
Originally Posted by Rufus View Post
People aren't stupid and see straight through websites that are basically just advertisements, that really isn't the way to go. Engaging content is where it's at.
I think you may be taking what Stefan is saying a little too seriously, I don't think he wants just a ton of advertisements slammed into your face, but rather a website that just advertises the game and makes it easily accessible to download the client.
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  #240  
Old 11-09-2009, 06:07 PM
Rufus Rufus is offline
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Originally Posted by Tigairius View Post
I think you may be taking what Stefan is saying a little too seriously, I don't think he wants just a ton of advertisements slammed into your face, but rather a website that just advertises the game and makes it easily accessible to download the client.
Quote:
Originally Posted by Rufus View Post
People aren't stupid and see straight through websites that are basically just advertisements, that really isn't the way to go. Engaging content is where it's at.
Nope.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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