Quote:
Originally Posted by WhiteDragon
In my opinion, the direction on the website will inevitably have to go with how CJ plans on marketing Graal -- as one game, separate games, for players, or for developers -- if at all.
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I'm not sure if it's supposed to be discussed, but I'll let the cat out of the bag anyways:
Graal is pretty meaningless to Eurocenter, at this point - so much so that I've heard certain admins discussing it being free, or closed entirely. Regardless, I still think Graal could be
very successful - even with a fee (which I feel is necessary for a successful, long-term, community).
If Graal's gameplay switched from profit from subscriptions to profit from micropayments (in game stores, etc), it could easily be self-sustaining, and more than that - profitable.
Wouldn't it be great if Graal Online was receiving enough attention to have paid developers? I don't mean community members - I mean people, in an office, with degrees, developing and supporting gold aspects of the community and game client.
Graal as a concept isn't bad - management has consistently shown a lack of experience and forsight in their business dealings, and as a result, is the only influencing factor in Graal's decline.
(That's just my 2cents, anyways)