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  #41  
Old 10-18-2008, 05:08 AM
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You don't have to lose money to advertise there is a bunch of sites online that do free game ads
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  #42  
Old 10-18-2008, 05:09 AM
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Why haven't they advertised then? I'm sure people would make advertisments.
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  #43  
Old 10-18-2008, 05:11 AM
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There has been but unfortuanetly there not active ads anymore there like review ones so someone should go around to those and click I L1KE GR447
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  #44  
Old 10-18-2008, 11:36 AM
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Someone posted about Graal in a thread about programming games somewhere. It was voted down.
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  #45  
Old 10-18-2008, 11:51 AM
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Merged this thread with an already existing thread about this topic from a few days before.
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  #46  
Old 10-18-2008, 06:29 PM
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Nothing is stopping players from taking the advertising upon themselves.
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  #47  
Old 10-18-2008, 07:34 PM
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Nothing is stopping players from taking the advertising upon themselves.
I don't know about you but I'd be put off if the company running the game couldn't be assed to come up with their own advertisement or atleast provide something to advertise.
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  #48  
Old 10-18-2008, 07:58 PM
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I don't know about you but I'd be put off if the company running the game couldn't be assed to come up with their own advertisement or atleast provide something to advertise.
Perhaps, but you're not really their demographic either. A few viral videos pushed into recognition by the community would be pretty effective.
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  #49  
Old 10-19-2008, 01:04 AM
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Nothing is stopping players from taking the advertising upon themselves.
luk at dis game.
its awesomesauce buy it lol xD
u can shot ppl!!!1

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  #50  
Old 10-19-2008, 02:50 AM
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don't you think the community does enough for this game already?
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  #51  
Old 10-19-2008, 03:54 AM
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Perhaps, but you're not really their demographic either.
That has nothing to do with anything.

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A few viral videos pushed into recognition by the community would be pretty effective.
How do you propose that one makes a "viral video" and in what way do you think community recognition would effect anything? You're not targeting the current community in advertising. If you believe that the current community would be the ones who produce and spread such videos in a viral marketing effect, you're very naive to this community and the outside market as viral marketing with the current players on Graal has not worked for years and will never work unless there's a reason to do so. This reason should not be provided by the community, because the community is not the ones who are making money out of this. If the administration are not going to place a little effort in to gain their bucks, then why the hell should anyone else?
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  #52  
Old 10-19-2008, 04:08 AM
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Someone mature should make a video advertising some servers highlights and stuff overall make it seem better then it really is
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  #53  
Old 10-19-2008, 05:29 AM
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That has nothing to do with anything.
I'm not sure I can agree - their key demographic, based on my personal research, is younger than he is. With that in mind I don't think they would be as easily influenced by something as abstract as he's suggesting.
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How do you propose that one makes a "viral video" and in what way do you think community recognition would effect anything? You're not targeting the current community in advertising. If you believe that the current community would be the ones who produce and spread such videos in a viral marketing effect, you're very naive to this community and the outside market as viral marketing with the current players on Graal has not worked for years and will never work unless there's a reason to do so. This reason should not be provided by the community, because the community is not the ones who are making money out of this. If the administration are not going to place a little effort in to gain their bucks, then why the hell should anyone else?
Most user-generated mediums on the internet rely on user-activity to drive the popularity of the content. We use our users to drive the user-activity on our videos. This may be enough to increase their popularity so that people, outside of our community, take more notice to them.
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Someone mature should make a video advertising some servers highlights and stuff overall make it seem better then it really is
The interested parties should get together and discuss some topics, not individuals (imo).
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  #54  
Old 10-19-2008, 01:02 PM
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I don't get them.

They are loosing players, no doubt about it.
We are warning them, they will lose more and more.
But they don't seem like they want to do anything to increase it.
We (players) are not the ones who should go and advertise GraalOnline, it's Stefan and his team!

and what are they doing? Making Graal availible for iPhones. LMAO!
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  #55  
Old 10-19-2008, 01:04 PM
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Perhaps, but you're not really their demographic either. A few viral videos pushed into recognition by the community would be pretty effective.
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I'm not sure I can agree - their key demographic, based on my personal research, is younger than he is.
You misunderstood me, I meant as a Graal player/developer who would be involved with creating such advertisement.
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  #56  
Old 10-19-2008, 04:15 PM
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I think developers should work together instead of apart so that creation of new projects are easy as hell and people log on here and go, "Son of a *****, this community is awesome, look at all this content," and sign up.
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  #57  
Old 10-19-2008, 05:07 PM
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They are loosing players, no doubt about it.
I don't really think so, from what I see their numbers are floating relatively even... so if they are losing members new ones are immediately filling their position.
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We (players) are not the ones who should go and advertise GraalOnline, it's Stefan and his team!
Yea, they should be -- but they're not. Players could advertise very effectively if they make an effort to maintain their focus within groups like Youtube and such.
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and what are they doing? Making Graal availible for iPhones. LMAO!
You don't understand. Linux Cyberjoureurs are trying to get the interest of larger parties - gaming companies - so they can either license the Graal Online engine to them or outright sell it.

Also, while it may not occur to you, the iPhone is a pretty decent medium to put Graal Online into. It will likely do advertising on it's own -- if people actually play it (which I doubt).

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You misunderstood me, I meant as a Graal player/developer who would be involved with creating such advertisement.
That's true, but you're also not moaning about it like everyone else - as though they're helplessly at the mercy of Linux Cyberjoureurs. It's really not that hard to hold an effective advertising campaign, even one which would appear professional. Utilities like Google Adwords makes the life of an advertiser much easier.
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  #58  
Old 10-19-2008, 05:25 PM
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Players should not advertise for graal but for their own playerworld (referring to Manager)
Zodiac should have a Marketing team that advertises for Zodiac throughout the internet on Forums or something, for free that is, to get more players...advertising is so easy if you know how to..lol
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  #59  
Old 10-19-2008, 05:26 PM
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Players should not advertise for graal but for their own playerworld (referring to Manager)
Zodiac should have a Marketing team that advertises for Zodiac throughout the internet on Forums or something, for free that is, to get more players...advertising is so easy if you know how to..lol
I like to hop on cam and do crazy stuff, it brings a lot of attention!
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  #60  
Old 10-19-2008, 05:34 PM
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Yea thats one way to advertisebut its not my cup of tea, crono! If you like doing stuff like that, it's your life
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  #61  
Old 10-19-2008, 05:42 PM
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Players should not advertise for graal but for their own playerworld (referring to Manager)
That's a decent way to approach the problem.
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  #62  
Old 10-19-2008, 06:25 PM
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Players should not advertise for graal but for their own playerworld (referring to Manager)
Zodiac should have a Marketing team that advertises for Zodiac throughout the internet on Forums or something, for free that is, to get more players...advertising is so easy if you know how to..lol
A Marketing Team for each server? Then we would need atleast 500 players online on each server, which no server does.
They should advertise their server on GraalOnline. Not on the Internet.
It's Graal's job to do the marketing advertise.

If a Graal Server is supposed to advertise for Graal Online, to help them increase their playercount... then everyone can just start making their own Game.
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  #63  
Old 10-19-2008, 06:26 PM
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Originally Posted by Vima View Post
They should advertise their server on Graal. Not on Internet.
It's Graal's job to do the marketing advertise.

If a Graal Server is supposed to advertise for Graal Online, to help them increase their playercount... then everyone can just start making their own Game.
See, now this is where you're wrong. Since you payed for your own server, it's in your biggest interest to do everything you can to attract players to it - advertising outside of Graal is an excellent way of doing so.
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  #64  
Old 10-19-2008, 06:56 PM
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See, now this is where you're wrong. Since you payed for your own server, it's in your biggest interest to do everything you can to attract players to it - advertising outside of Graal is an excellent way of doing so.
Actually, since there's no return (except for a emotional investment) there's no incentive to advertise from a manager's point of view - except to increase your player count (which once again, is a emotional investment).

One way to turn the emotional investment of player count into a more practical incentive is to look at it from this point of view - the more players ($$$) your server brings the more significant your role in Graal Online will be. That can be translated into greater influence and even greater power within the community.
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  #65  
Old 10-20-2008, 05:00 PM
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See, now this is where you're wrong. Since you payed for your own server, it's in your biggest interest to do everything you can to attract players to it - advertising outside of Graal is an excellent way of doing so.
Why? Then we are really just helping Graal.
I paid for my own server (Which gave Graal money). I'm making my own server (Staff gotta buy p2p and gold) let's say it goes to the classic tab (Increases Graal playercount, more people will buy p2p.)
I HAVE to advertise for GraalOnline because Graal Online loses players?

I could've just made my own MMORPG game, if the people behind this game aren't interested in getting players to play it.

You get my point?
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  #66  
Old 10-20-2008, 05:44 PM
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Basically, if you want to advertise your server to new players you still have to encourage them to register / purchase an account with Graal Online. In the long run you are probably helping Graal more than you're helping yourself.
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  #67  
Old 10-20-2008, 06:15 PM
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because Graal Online loses players?
They're not.
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  #68  
Old 10-20-2008, 06:24 PM
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They're not.
Don't be blind

http://graalstats.londeroth.org/server/graphs/yearavg
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  #69  
Old 10-20-2008, 06:25 PM
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Don't be blind
Quite sure it's you that's blind.
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  #70  
Old 10-20-2008, 06:42 PM
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Quite sure it's you that's blind.
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  #71  
Old 10-20-2008, 06:48 PM
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School just started, of course there's a smaller playercount now compared to say 3 months ago.
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  #72  
Old 10-20-2008, 07:15 PM
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School just started, of course there's a smaller playercount now compared to say 3 months ago.
Maybe you're just online on Mythic Legends and can't notice that some servers are getting less and less players.
For example: Unholy Nation, it can't reach over 60 players nowadays. Like 1 year ago they had a playercount that was 120-160. Where did the 100 people go?
UN have released many things, but still they are losing players.

They can't do anything, even if they make major updates they will still lose players, it's because Graal is dying.
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  #73  
Old 10-20-2008, 07:27 PM
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Maybe you're just online on Mythic Legends and can't notice that some servers are getting less and less players.
For example: Unholy Nation, it can't reach over 60 players nowadays. Like 1 year ago they had a playercount that was 120-160. Where did the 100 people go?
UN have released many things, but still they are losing players.

They can't do anything, even if they make major updates they will still lose players, it's because Graal is dying.
Mythic doesn't exist anymore. And you completely overlooked that school just started, which always means a lot less players online until the end of December.

And FYI, to get on Mythic (or any other server) I have to go through F8 server list.
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  #74  
Old 10-20-2008, 07:32 PM
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Age of Conan/WarHammer Online?


Wrath of the Lich King coming out?
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  #75  
Old 10-20-2008, 07:53 PM
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School just started, of course there's a smaller playercount now compared to say 3 months ago.
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Don't be blind
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yearavg
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  #76  
Old 10-20-2008, 07:56 PM
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Maybe you should have a bigger text? XD
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  #77  
Old 10-20-2008, 10:00 PM
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As far as the graph says it only says this years playercounts find other graphs and compare it, also there at a relative good spot because the playercount that reached 450 I think it was they have the money from those accounts that were used, so even if the playercount starts dropping they still have the money from that account,
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  #78  
Old 11-09-2008, 09:55 AM
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If you guys really want new players for Graal. You could consider making signatures or any form of Affiliated advertisement, and wear it.
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Old 01-18-2009, 04:42 PM
war99k war99k is offline
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agreed!
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Old 01-20-2009, 07:43 PM
Zeltino Zeltino is offline
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Quote:
Originally Posted by ArushenP2P View Post
If you guys really want new players for Graal. You could consider making signatures or any form of Affiliated advertisement, and wear it.
Or Graal/Cyberjourner's could pay for Advertisements themselves. We are not the Marketing Agency, we are not getting paid. We should not have to market graal to others - that should be done by Graal/Cyberjourners. Unless they are planning to pay us, then sure. (But I doubt it).
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