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  #41  
Old 10-12-2006, 02:33 AM
Em Em is offline
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Not bad. I don't have much to say really, it's pretty tight.
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  #42  
Old 10-12-2006, 03:22 AM
maximus_asinus maximus_asinus is offline
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Really like the water, now you must make more cliff tiles (the rest of the directions), plain water tile, sandpath tiles, sand/cliff tiles, then someone can use this for a level. Very nice job Luda.
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  #43  
Old 10-12-2006, 04:12 PM
Elk Elk is offline
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add a texture
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  #44  
Old 02-04-2007, 08:03 AM
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Alright I got bored so I've decided to work on this again, even though I don't play Graal anymore. I'm going to start working on making the cliffs higher, adding water cliffs, and making water turn to to sand with those slant "thingamabobber" tiles, and yes I know the grass sucks, I'm going to work on that!
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  #45  
Old 02-04-2007, 08:06 AM
killerogue killerogue is offline
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Hot cliffs mang.
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  #46  
Old 02-04-2007, 08:16 AM
Draenin Draenin is offline
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I don't care for the grass having textured details. It looks really nice with the simple-color pastel look.
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  #47  
Old 02-06-2007, 08:40 AM
Luda Luda is offline
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Heres an update
If you have any suggestions feel free to post them.
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  #48  
Old 02-06-2007, 04:38 PM
Lao_Su2 Lao_Su2 is offline
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I really like it Luda. Have always been a fan of your work
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  #49  
Old 02-08-2007, 12:51 AM
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i think you need to pick a solid light source and shade your cliff tiles appropriately, and not just rock by rock. Dont be afraid to pick some darker tones.

other than that i like the shaping. not bad
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  #50  
Old 02-08-2007, 01:22 AM
Infernix Infernix is offline
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I dont like the grass ages because they look like what people call "pillow shaded"
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  #51  
Old 02-08-2007, 01:54 AM
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I dont like the grass ages because they look like what people call "pillow shaded"
The grass edges are the coolest part. If you look closely it's just 3 shades of green that he's used to create layers.
It's more like vectoring than pillow shading.
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  #52  
Old 02-08-2007, 03:02 AM
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To bad using a low amount of colors doesn't make it cool to me.
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  #53  
Old 02-08-2007, 03:13 AM
Luda Luda is offline
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alright, thanks for the suggestions, I guess I'll use more colors. :O
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  #54  
Old 02-08-2007, 03:23 AM
Demisis_P2P Demisis_P2P is offline
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To bad using a low amount of colors doesn't make it cool to me.
Yeah but using more colours would make it look pillow shaded because it'd become a transition and not layers.
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  #55  
Old 02-10-2007, 08:14 PM
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Just amazing
I hope you make a nice tileset with it

edit: wait, forgot to look at the date of the thread
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  #56  
Old 02-10-2007, 08:44 PM
ChaosTika ChaosTika is offline
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Just amazing
I hope you make a nice tileset with it

Yeah :]
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  #57  
Old 02-20-2007, 01:42 AM
Luda Luda is offline
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I've changed the cliffs, tell me which is better old or new?
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  #58  
Old 02-20-2007, 01:50 AM
Stephen Stephen is offline
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I've changed the cliffs, tell me which is better old or new?
Those red lines make it really difficult to determine which is better... perhaps you could make a version that's solid?
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  #59  
Old 02-20-2007, 01:54 AM
Luda Luda is offline
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Those red lines make it really difficult to determine which is better... perhaps you could make a version that's solid?
sure!
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  #60  
Old 02-20-2007, 01:55 AM
killerogue killerogue is offline
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*drools again* Hot as when you showed me on AIM.
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  #61  
Old 02-20-2007, 01:56 AM
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sure!
I would say the cliff on the left... although I find the contrast is very low.
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