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  #1  
Old 06-27-2005, 02:38 AM
SayianOozaru SayianOozaru is offline
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fixed the tank

k it's fixed

to the left, is the new one
to the right, is the old one
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  #2  
Old 06-27-2005, 02:55 PM
Crono Crono is offline
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Looks like a rusted statue thats rusting blue instead of ... the color rust is.
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  #3  
Old 06-27-2005, 03:18 PM
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I can't see a tank in that.
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  #4  
Old 06-27-2005, 05:40 PM
maximus_asinus maximus_asinus is offline
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I can see a hovering statue, like the buddha statue left out in the sun too long.
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  #5  
Old 06-27-2005, 05:50 PM
smurfmidgetninja smurfmidgetninja is offline
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I see it but umm it kinda looks like its melting....like the shading or w/e makes it look like its ina state between solid and liquid.
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  #6  
Old 06-27-2005, 08:13 PM
VulcanP2P VulcanP2P is offline
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Yes, the shading makes it look like its in a state between solid and liquid. I think it needs more time before it can be used. The outline is pretty good, reminds me of the gold tank thing in episode one.
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  #7  
Old 06-27-2005, 10:28 PM
SayianOozaru SayianOozaru is offline
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yes, i tried not making them look to much alike...i'll fix the blue shading things

*edit:
i finished it...turned the blue into grey
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  #8  
Old 06-29-2005, 06:42 AM
SayianOozaru SayianOozaru is offline
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so...does it look better now?
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  #9  
Old 06-29-2005, 07:26 AM
VulcanP2P VulcanP2P is offline
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The colors are better yes but it still has that sludge-like feel.
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  #10  
Old 06-29-2005, 07:27 AM
Splke Splke is offline
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It looks like a type of .. Star Wars Episode I thingy.. you know, the things the Drones rode around on during the invasion of the Nabuu(oo?)
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No, that would look stupid, shut your stupid face, stupid.
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  #11  
Old 07-08-2005, 11:07 PM
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looks like a battle ship wit hround corners and messed up wires

o well
lol
make a tank o nalpha move that one looks good
or take the wheels off the one of alpha and make it float
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  #12  
Old 07-09-2005, 09:00 AM
Bartjuh1992 Bartjuh1992 is offline
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Nice Oozaru
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  #13  
Old 07-09-2005, 04:03 PM
Akoalin Akoalin is offline
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Your lineart is extremely messy... I can see a tank in there (somewhere)...
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  #14  
Old 07-09-2005, 04:27 PM
Bl0nkt Bl0nkt is offline
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Try windows.
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  #15  
Old 07-10-2005, 10:03 PM
SayianOozaru SayianOozaru is offline
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thanks Bartjuh1992 ummm other than that....this thread was made like a 3 weeks ago o_O but w/e ummmm i use Animation Shop 3....i don't like any other program (minus PsP 8or 9) if you don't like the tank w/e...i did it from scratch....and it's pretty hard...
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  #16  
Old 07-24-2005, 08:51 PM
juice188 juice188 is offline
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Question

How do you make those kind of GFXs lol i suck at making them like the tank idea =)
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  #17  
Old 07-24-2005, 09:17 PM
Soul-Blade Soul-Blade is offline
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That's a tank? X_X. They say don't replace something unless it's broken. Why are you trying such a strange tank design? Do something based off a real life tank and add logical features to those tanks in the event we were able to add the type of technology Zone has.
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  #18  
Old 07-24-2005, 09:17 PM
Huwajux Huwajux is offline
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Looks good try to make it a little more slimlined though (Somehow), cuz and can't see anyone going anywhere fast in it.
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  #19  
Old 07-25-2005, 10:19 PM
Dreth Dreth is offline
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dunit kindaluklyk sumthinfrum Star Wars?
It does...
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  #20  
Old 07-26-2005, 02:44 AM
jkool666 jkool666 is offline
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Ya its basically an exact model of that tank from star wars. (go play star wars battlefront if you don't agree) and ya just the colours are different.
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  #21  
Old 07-27-2005, 12:12 PM
someonesomewhere someonesomewhere is offline
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DOES look kinda like the tank from Star Wars...
Other than that, good work ^_^
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  #22  
Old 07-27-2005, 05:15 PM
Zurkiba Zurkiba is offline
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Zone is already starwars up enough as is
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  #23  
Old 07-27-2005, 07:09 PM
jkool666 jkool666 is offline
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Quote:
Originally Posted by Zurkiba
Zone is already starwars up enough as is
Ya agreed
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  #24  
Old 07-28-2005, 07:03 PM
Wind_Master Wind_Master is offline
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Quote:
Originally Posted by Zurkiba
Zone is already starwars up enough as is
idc where the ideas come from as long their good
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  #25  
Old 07-28-2005, 09:40 PM
Huwajux Huwajux is offline
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Quote:
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idc where the ideas come from as long their good
Lol if you like the Star Wars vehicles then go play a Star Wars game.
Simple maths really.
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  #26  
Old 07-28-2005, 11:49 PM
Wind_Master Wind_Master is offline
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not tryin 2 diss ne1 but personally i dont like star wars...i never did and problly never will but if the idea is good why not have it?
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  #27  
Old 08-11-2005, 06:58 AM
rivals rivals is offline
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its to much like starwars
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  #28  
Old 08-11-2005, 07:00 AM
anubis_wing anubis_wing is offline
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i personally think this guys whole ideas are absolute and total pwnage
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  #29  
Old 08-11-2005, 07:01 AM
anubis_wing anubis_wing is offline
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Sweetness

i personally think this guys whole ideas are absolute and total pwnage
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  #30  
Old 08-11-2005, 05:53 PM
Huwajux Huwajux is offline
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Angry

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Originally Posted by anubis_wing
i personally think this guys whole ideas are absolute and total pwnage
Why did you say that twice?
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  #31  
Old 08-11-2005, 06:41 PM
Wind_Master Wind_Master is offline
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Tank

Capacity:4 people....(1 driver...2 passengers....1 to shoot with the cannon
Cannon damage: 80 with a full contact hit (does 10 dmg to anyone within 5 in game feet of the shot)
Speed: Speed of a Scout
Heath: 600
Quanity: this tank will appear for each team once every 3 minutes
Weakness: This take can be frozen but can still shoot while frozen
Runover damage: 20 a hit
This tank can also run over walls....(i.e the ladder in front of base 1)
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  #32  
Old 08-12-2005, 10:45 AM
Huwajux Huwajux is offline
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Quote:
Originally Posted by Wind_Master
Tank

Capacity:4 people....(1 driver...2 passengers....1 to shoot with the cannon
Cannon damage: 80 with a full contact hit (does 10 dmg to anyone within 5 in game feet of the shot)
Speed: Speed of a Scout
Heath: 600
Quanity: this tank will appear for each team once every 3 minutes
Weakness: This take can be frozen but can still shoot while frozen
Runover damage: 20 a hit
This tank can also run over walls....(i.e the ladder in front of base 1)
Stupidly overpowered. Speed of a scout! ARE YOU CRAZY? 80 DAMAGE! Once every 3 minutes ! Still shoot while frozen wtf! Bad ideas all around I'm sorry to say.
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  #33  
Old 08-12-2005, 01:02 PM
Magadal Magadal is offline
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Tank

Capacity:4 people....(1 driver...2 passengers....1 to shoot with the cannon
Cannon damage: 60 with a full contact hit (does 10 dmg to anyone within 4 in game feet of the shot)
Speed: Speed of a Heavy Infantry
Health: 500
Quanity: this tank will appear for each team once every 20 minutes
Weakness: This take can be frozen
Runover damage: 20 a hit



better i think
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  #34  
Old 08-12-2005, 07:33 PM
someonesomewhere someonesomewhere is offline
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Quote:
Originally Posted by Magadal
Tank

Capacity:4 people....(1 driver...2 passengers....1 to shoot with the cannon
Cannon damage: 60 with a full contact hit (does 10 dmg to anyone within 4 in game feet of the shot)
Speed: Speed of a Heavy Infantry
Health: 500
Quanity: this tank will appear for each team once every 20 minutes
Weakness: This take can be frozen
Runover damage: 20 a hit



better i think
Eh, runover damage less than a mech, has a shockwave-impact cannon, slow enough for people to say "OMG IT'S A TANK RUNNNNNNNNNNNNNNNN" and get away xD
Sounds good
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  #35  
Old 08-13-2005, 02:04 PM
Magadal Magadal is offline
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Originally Posted by someonesomewhere
Eh, runover damage less than a mech, has a shockwave-impact cannon, slow enough for people to say "OMG IT'S A TANK RUNNNNNNNNNNNNNNNN" and get away xD
Sounds good

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  #36  
Old 08-13-2005, 03:50 PM
Wind_Master Wind_Master is offline
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Quote:
Originally Posted by Magadal
Tank

Capacity:4 people....(1 driver...2 passengers....1 to shoot with the cannon
Cannon damage: 60 with a full contact hit (does 10 dmg to anyone within 4 in game feet of the shot)
Speed: Speed of a Heavy Infantry
Health: 500
Quanity: this tank will appear for each team once every 20 minutes
Weakness: This take can be frozen
Runover damage: 20 a hit



better i think
ya its better xcept for the respawn once every 20 min.....no way is a irica match lasting more that 10 min zzzz
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  #37  
Old 08-13-2005, 09:56 PM
Magadal Magadal is offline
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Quote:
Originally Posted by Wind_Master
ya its better xcept for the respawn once every 20 min.....no way is a irica match lasting more that 10 min zzzz

i did an iricia match some weeks ago...it lasted like 30 min o.o
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  #38  
Old 08-14-2005, 04:49 PM
anubis_wing anubis_wing is offline
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Quote:
Originally Posted by Magadal
i did an iricia match some weeks ago...it lasted like 30 min o.o
I did one that laseted an hour but yah when the tanks come out????!!!!!
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  #39  
Old 08-16-2005, 07:29 PM
Elite_Snare Elite_Snare is offline
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Angry

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Originally Posted by anubis_wing
I did one that laseted an hour but yah when the tanks come out????!!!!!
dude i do matches like dat all time but i think that it weakness shud be clse range u just think how easy it is to LAME NOOBS WILL GET IN AND DO DRIVE BYES ALL DAY LONG
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  #40  
Old 08-16-2005, 11:06 PM
someonesomewhere someonesomewhere is offline
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Actually, it would be better to add more bases before adding the tank. The map would also have to be resized, because you could use RocketLanchers to attack other bases -.-
And you could add more teleporters too... So that b1 doesn't have to be the "Main Base"
EDIT:I'm sorry, that wasn't very clear x.x
I meant so that the matches would be longer so the tank would be able to spawn more often.
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