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  #41  
Old 07-31-2005, 12:11 AM
excaliber7388 excaliber7388 is offline
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and i will point out the fact that mystic is not a noob, he's wise enough to play before judging , and he lacks the mindless noob personality (and don't you dare call me a noob, i've been with graal since the beggining)
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  #42  
Old 07-31-2005, 04:07 AM
Doahh_p2p Doahh_p2p is offline
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Whoever said those levels were crap were right
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  #43  
Old 07-31-2005, 04:32 AM
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What are you talking about guys? Everything on this server is original.

Take this for example:


I love this pic. This is me deep inside the lair of Wall Mart.


You could see the pixel shading in the bed is similar to that of his FAQ sign:


Odaym, Wall Mart warped me onto a blocking tent.

Last edited by Bl0nkt; 07-31-2005 at 04:45 AM..
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  #44  
Old 07-31-2005, 05:12 AM
xManiamaNx xManiamaNx is offline
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The bed in that picture is stolen from Maloria. Remove it from your server.
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  #45  
Old 07-31-2005, 06:00 AM
jacob_bald6225 jacob_bald6225 is offline
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Quote:
Originally Posted by Hiro
You don't understand anything do you.

Yes, I do intend the playerworld to fit my needs, because I'm a type of player that represents 50% of most Graal players. I'm a Playerkiller, which is what makes graal fun. The other percentage is the dev. people (25%) and then there's noobs (Like yourself) who like to wear anime heads, pretend their Link, and put all their friends in their nicknames.
There are also the community players that sit around and do things like events...

Quote:
Originally Posted by excaliber7388
actually, i must agree, sparring takes a certain level of skill, srry mystic i tried to make the quests feel like sparring, with smarter baddies and some quests ARE spars and for those who looked over some levels and went "yawn" i must say that you havn't felt the action, difficulty and fun of the levels...maybe b/c you havn't played yet? all i'm saying is, play it before you say anything, and the storyline has never before seen twists plus the levels arn't borring, and there ARE origional gfx, like the sign in the 2nd pic
And god dammit it is spelled O-R-I-G-I-N-A-L
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  #46  
Old 07-31-2005, 07:17 AM
NefariousPK NefariousPK is offline
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walmart! rofl!
btw this tent is from zenkou i also found a tent like image which is stolen from delteria
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  #47  
Old 07-31-2005, 05:17 PM
excaliber7388 excaliber7388 is offline
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=/ the immages of many npcs are from the webgifs folder, they simply are servering as placeholders until i was able to make my own gfx and ganis, i am currently working on uploading my gfx onto the server. also, levels are linked properly, i have never had anyone have trouble after i re=uploaded the levels. the server is still under developement
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  #48  
Old 07-31-2005, 05:55 PM
xAndrewx xAndrewx is offline
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The other side image is stolen from Delteria.
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  #49  
Old 07-31-2005, 06:30 PM
Hiro Hiro is offline
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Quote:
Originally Posted by excaliber7388
=/ the immages of many npcs are from the webgifs folder, they simply are servering as placeholders until i was able to make my own gfx and ganis, i am currently working on uploading my gfx onto the server. also, levels are linked properly, i have never had anyone have trouble after i re=uploaded the levels. the server is still under developement
Well you just got a complaint didn't you?

And if those placeholder's are there so you re-color them, you're still screwed.
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  #50  
Old 07-31-2005, 06:43 PM
excaliber7388 excaliber7388 is offline
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=/ re-color? erm no i make brand new ones for each part =/
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  #51  
Old 07-31-2005, 07:50 PM
Darlene159 Darlene159 is offline
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Quote:
Originally Posted by excaliber7388
=/ re-color? erm no i make brand new ones for each part =/
Maybe you should just use the regular Graal graphics (ie: bed,trees, etc....), and simply don't use extra stuff such as the tent, etc... until you get your own uploaded, otherwise people will continue to complain and/or complain to the pwa
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  #52  
Old 07-31-2005, 08:03 PM
excaliber7388 excaliber7388 is offline
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actually, the tent thing above isn't even from Dark Rival and yeah, i'm not going to use placeholders in the other two overworlds, i just have to fix what i have now there's going to be many original gfx in all three overworlds
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  #53  
Old 07-31-2005, 10:21 PM
excaliber7388 excaliber7388 is offline
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Quote:
Originally Posted by xManiamaNx
More weapons than any other server? Right... I hope you have more than 150 weapons.
Biggest server ever? How many levels is your overworld? I hope its more than 1024 levels.

Bigger != Better
i forgot to check...so far, for the first overworld there are about 166 weapons or items this is just the first overworld...there will be 2 more i love scripting weapons currently there are more than 450 levels without playerhouses and businesses, again, there will be 2 other overworlds, even bigger and better than this first one. and "bigger!=better?" of course it does! bigger means that you get to have more fun with it and explore more. look at the last RPG you played, how would you have felt if it took you 3 hrs to get all the hearts (like a certain UN-named server does ) dark rival will put the player into more action, no matter how many people are on.
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  #54  
Old 07-31-2005, 10:45 PM
Skyld Skyld is offline
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Please, do not double-post.

Bigger does not mean you get more fun, or that the game will remain interesting for longer. Good solid content does, and you do not need a big world to have good solid content.

I would rather walk around a small server and find that in every corner there is something new or something to do, rather than walk around a huge overworld to find that nothing in it interests me.

Give the server substance. Quality, not quantity.
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  #55  
Old 07-31-2005, 10:58 PM
excaliber7388 excaliber7388 is offline
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Quote:
Originally Posted by Skyld
Please, do not double-post.

Bigger does not mean you get more fun, or that the game will remain interesting for longer. Good solid content does, and you do not need a big world to have good solid content.

I would rather walk around a small server and find that in every corner there is something new or something to do, rather than walk around a huge overworld to find that nothing in it interests me.

Give the server substance. Quality, not quantity.
a good point really, it it wasn't Dark Rival we were talking about i see many servers that are nothing but walking to the next level. i tried to add something different to each level, but obviously i couldn't add to EVRY level. It's interesting, more than most servers, i think, then again, it's not up to me to decide... i just want as many people as possible to have fun with it. i only mention things like size and quests to draw atention so that more people can play and have fun.
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  #56  
Old 07-31-2005, 11:08 PM
Skyld Skyld is offline
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Quote:
Originally Posted by excaliber7388
a good point really, it it wasn't Dark Rival we were talking about i see many servers that are nothing but walking to the next level. i tried to add something different to each level, but obviously i couldn't add to EVRY level. It's interesting, more than most servers, i think, then again, it's not up to me to decide... i just want as many people as possible to have fun with it. i only mention things like size and quests to draw atention so that more people can play and have fun.
In which case, you need to stop stressing on quantity.
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  #57  
Old 07-31-2005, 11:34 PM
excaliber7388 excaliber7388 is offline
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"i only mention things like size and quests to draw atention"
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  #58  
Old 08-01-2005, 12:00 AM
Bl0nkt Bl0nkt is offline
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Listen, not to break your heart, but you aren't to great in the field of development.

Here's what you need to do -

1. Hire a scripter to give you a nice custom battle system (Will gain much more interest than having the classic one).

2. Hire LATS and GATS. No offense, but you just aren't the best.

3. Ganiers. This will most likely be needed if you will have custom battle systems and a lot of weapons.

4. This is YOUR job. It's up to you (the manager) to decide what will get done on your server. PLAN IT OUT FIRST. Think of something the players want. And by this, I mean think deeper than "LoL MOER QUESTSS RAWFUL". Good ideas require hard work. By the look of this place, you threw in a bunch of levels and hoped that players would have fun Pking and nothing BUT Pking.
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  #59  
Old 08-01-2005, 12:07 AM
Good_Ol_Daze Good_Ol_Daze is offline
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While this server is probably going to suck, it's still UC. I'm proposing that we delay making fun of his server until the month is up and he has lost his bet .
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  #60  
Old 08-01-2005, 12:21 AM
excaliber7388 excaliber7388 is offline
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thankyou...not for the suck part though, but for not being the type of person who doesn't realize that the server isn't finished! and i do have staff, and i have original gfx and ganis as well. and i want this to be a clasical medieval server, so im keeping the normal battle system. Don't worry, with all the weapons and techniques, it will be far from normal
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  #61  
Old 08-01-2005, 12:44 AM
Skyld Skyld is offline
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Quote:
Originally Posted by excaliber7388
thankyou...not for the suck part though, but for not being the type of person who doesn't realize that the server isn't finished!
We aren't trying to belittle your work. We are trying to point you in the right direction.

Take what we say seriously.
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  #62  
Old 08-01-2005, 12:46 AM
Bl0nkt Bl0nkt is offline
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Quote:
Originally Posted by excaliber7388
thankyou...not for the suck part though, but for not being the type of person who doesn't realize that the server isn't finished! and i do have staff, and i have original gfx and ganis as well. and i want this to be a clasical medieval server, so im keeping the normal battle system. Don't worry, with all the weapons and techniques, it will be far from normal
That's what you said for your previous ideas. And when I think midieval, I don't think about the classic system.

Also, you may have original GFX and Ganis, but are they good? Players aren't going to look at the fact that it's nothing they've seen before, they're going to look at how good it looks.
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  #63  
Old 08-01-2005, 01:15 AM
Polo Polo is offline
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When I think medieval, I think catapult people over walls and huge army styled attacks. I think that would be quite a cool idea for a server. <---
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