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  #1  
Old 01-10-2002, 10:10 AM
konidias konidias is offline
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Arrow Oh no.. another playerworld in the making..

Okay well, I have decided to take on the huge job of making my own playerworld.

I'm going for a different look, and a different feel with my playerworld. There will be a lot of roleplaying-like things.. but the server will not be meant for roleplaying as some certain class or anything (since I absolutely hate classes) Players will have many MANY stats that can be improved through training, quests, and other means. There will be a plot, there will be quests, but most importantly, the world will blend evenly. Meaning no afro wigs or backwards baseball caps, and no go-karts and laser arenas. The setting takes place in one time period instead of random.

I don't want to reveal anything else about it yet, because nothing is finalized.. I'm not asking for help, just announcing the playerworld, however, if you want to help or become staff, then contact me over forum pm telling me what you want to do.. the only jobs open are for levels, npcs, and graphics. If you're really good with ideas and development, there is a spot open for that too.

Below is a screenshot of a REALLY EARLY tileset I have created for the playerworld. I know it isn't great yet but I'm improving it.. so give suggestions on what needs changing with the tileset (note the colors are off because I saved as gif and it lowered the color)

By the way, the name of the playerworld at the moment is Oasis, but it might change over time.
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  #2  
Old 01-10-2002, 10:20 AM
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Sounds...promising. But the beginnings of PWs are always the hardest...
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Old 01-10-2002, 10:20 AM
TrueHeaT TrueHeaT is offline
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looks good
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Old 01-10-2002, 10:24 AM
Torankusu Torankusu is offline
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Uh.. the back of the roof...

Make it slant, sort of.

\ , or /
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Old 01-10-2002, 10:37 AM
konidias konidias is offline
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Quote:
Originally posted by Torankusu
Uh.. the back of the roof...

Make it slant, sort of.

\ , or /
Hmm.. well it's kind of supposed to be square, but I'm working on slanted roof tiles too, so you could do more of a church style or whatever.. They will also come in a variety of colors such as green, red, blue, brown, and yellow.

The trees are going to be one of the biggest projects to do for the tileset.. I want to make realistic trees with leaves that can be put over houses and things, and then have it overlap the players so they walk under the leafy top layer
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Old 01-10-2002, 10:39 AM
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Looks excellent.

If you ever need any ideas or stories, gimme a ring.
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Old 01-10-2002, 10:41 AM
Torankusu Torankusu is offline
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Torankusu is a jewel in the roughTorankusu is a jewel in the rough
Quote:
Originally posted by konidias


Hmm.. well it's kind of supposed to be square, but I'm working on slanted roof tiles too, so you could do more of a church style or whatever.. They will also come in a variety of colors such as green, red, blue, brown, and yellow.

The trees are going to be one of the biggest projects to do for the tileset.. I want to make realistic trees with leaves that can be put over houses and things, and then have it overlap the players so they walk under the leafy top layer
No, I mean if you want that 3-d look you're going for.
Slant the back of the roof a bit.
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Old 01-10-2002, 10:47 AM
Faheria_LAT3 Faheria_LAT3 is offline
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Looks cool, but I must agree with Torankusu, the house would look much better if the roof was like this:

_
/_\
|_|
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  #9  
Old 01-10-2002, 10:49 AM
Torankusu Torankusu is offline
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Torankusu is a jewel in the roughTorankusu is a jewel in the rough
The house on the left just looks like a brick wall extending from the roof.

Other than that, the tileset looks a bit promising.

Smiley signs are always a good thing to have.
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Old 01-10-2002, 10:50 AM
konidias konidias is offline
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Quote:
Originally posted by Faheria_LAT3
Looks cool, but I must agree with Torankusu, the house would look much better if the roof was like this:

_
/_\
|_|
That's how I would like it also.. but it's kind of hard to achieve that with square tiles on a tileset.. unless the roof was made of npc images or something.. I originally had a house shaped like that but it was awkward walking behind it where the diagonal part was.. any suggestions? Maybe less slant?
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  #11  
Old 01-10-2002, 10:53 AM
Faheria_LAT3 Faheria_LAT3 is offline
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Quote:
Originally posted by konidias


That's how I would like it also.. but it's kind of hard to achieve that with square tiles on a tileset.. unless the roof was made of npc images or something.. I originally had a house shaped like that but it was awkward walking behind it where the diagonal part was.. any suggestions? Maybe less slant?
When I don't have enough room on the original spot for the house, I make use of those ugly lava tiles. ^_^
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  #12  
Old 01-10-2002, 10:55 AM
Torankusu Torankusu is offline
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Torankusu is a jewel in the roughTorankusu is a jewel in the rough
Use a complete (revision, if needed) of pics1. Have alot of new tiles.
You don't need 3-d rooves. or is it roofs?
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Old 01-10-2002, 10:57 AM
konidias konidias is offline
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Oh.. isn't there a way to redefine all the tiles (like with 2k2 and NW)? How is that done.. there isn't any documentation on it.. =/

Here are some crappy old roof tiles I made... It's kind of easy to see what I mean by awkward tiling on the diagonal part..
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  #14  
Old 01-10-2002, 10:58 AM
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Wow Thumbs up koni..
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  #15  
Old 01-10-2002, 11:00 AM
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Quote:
Originally posted by Faheria_LAT3


When I don't have enough room on the original spot for the house, I make use of those ugly lava tiles. ^_^
haha me too
no good lously lava tiles
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  #16  
Old 01-10-2002, 11:05 AM
Torankusu Torankusu is offline
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addtiledef2 koni-pics.gif,yourpwname_,0,0;

Just use that as an addtiledef, and edit the pics1 precisesly,
tile by tile, except you can change it around, just make sure they are still the same pixel size, and it should work.
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  #17  
Old 01-10-2002, 11:34 AM
konidias konidias is offline
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Quote:
Originally posted by Torankusu
addtiledef2 koni-pics.gif,yourpwname_,0,0;

Just use that as an addtiledef, and edit the pics1 precisesly,
tile by tile, except you can change it around, just make sure they are still the same pixel size, and it should work.
Well.. I mean like.. changing which tiles are solid and which are walkable and such.. I'm using addtiledef2 right now.. but it's just an image overlay..
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  #18  
Old 01-10-2002, 11:37 AM
yoshee15 yoshee15 is offline
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looks nice, I like that house much better than the houses that have been created so far. also, good luck getting help, you will NEED it
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Old 01-10-2002, 12:04 PM
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I like the tileset... but mabie new people (bodys) or something to fit in with the tileset better?
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  #20  
Old 01-10-2002, 12:09 PM
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Very nice.
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  #21  
Old 01-10-2002, 02:19 PM
Slaktmaster Slaktmaster is offline
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Look's quite good. Good luck.
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  #22  
Old 01-10-2002, 06:23 PM
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i told you you should make a pw
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Old 01-10-2002, 07:32 PM
Torankusu Torankusu is offline
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Quote:
Originally posted by konidias


Well.. I mean like.. changing which tiles are solid and which are walkable and such.. I'm using addtiledef2 right now.. but it's just an image overlay..
Have stefan put one of those

addtiletypes #,x,y;
to the NPC list.

the # being like
walkable,
water,
water-deep
lava,
lava-deep,
unwalkable
and so on.
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Old 01-10-2002, 10:46 PM
Slaktmaster Slaktmaster is offline
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Using a foor loop that would be great to change stuff, but it should be
addtiletype type,tilesx,tilesy;
where tilesx and tilesy is a tile on the tileset image.

I used the word tile a lot there.
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Old 01-10-2002, 11:51 PM
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looks great.

abandon this playerworld, and i kill you.
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  #26  
Old 01-11-2002, 12:15 AM
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Quote:
Originally posted by KJS
I like the tileset... but mabie new people (bodys) or something to fit in with the tileset better?
im almost sure he'll make a new body
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  #27  
Old 01-11-2002, 12:30 AM
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Talking WAAH!

WOW!
It's very nice and it will be ( i hope ) anyway it soundes cool if u just get the right staff it will be one of the best PWs i think
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  #28  
Old 01-11-2002, 01:23 AM
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Quote:
Originally posted by konidias


Well.. I mean like.. changing which tiles are solid and which are walkable and such.. I'm using addtiledef2 right now.. but it's just an image overlay..
If you're going for completely rescripting Graal's basic controls you can just change which tiles do what by making it check in a certain array for onwall tiles etc., though it is a pain to customly have to redivide 4096 tiles.
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Old 01-11-2002, 01:34 AM
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Not bad
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Old 01-11-2002, 03:05 AM
konidias konidias is offline
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Re: WAAH!

Quote:
Originally posted by Kohojogo
WOW!
It's very nice and it will be ( i hope ) anyway it soundes cool if u just get the right staff it will be one of the best PWs i think
So far I have Vermain and Kamuii helping me out with development and ideas.. I don't think they will disappoint.

Oh, TrueHeat, if you want to help contribute ideas, talk to me or something.

There has to be some sort of way to edit a tiles type offline right? I mean how is it that NW and 2k2 have different tile types? I can't really test it online because the playerworld is FAR from ready to be "Under construction" or anything.. so I need to be able to change the tile type offline so I can build levels and things with it.. Because I think the tileset is way too jumbled at the moment.. I guess I will contact Stefan.
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Old 01-11-2002, 03:09 AM
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Re: Re: WAAH!

Quote:
Originally posted by konidias


So far I have Vermain and Kamuii helping me out with development and ideas.. I don't think they will disappoint.

Oh, TrueHeat, if you want to help contribute ideas, talk to me or something.

There has to be some sort of way to edit a tiles type offline right? I mean how is it that NW and 2k2 have different tile types? I can't really test it online because the playerworld is FAR from ready to be "Under construction" or anything.. so I need to be able to change the tile type offline so I can build levels and things with it.. Because I think the tileset is way too jumbled at the moment.. I guess I will contact Stefan.
Quote:
Originally posted by grim_squeaker_x
If you're going for completely rescripting Graal's basic controls you can just change which tiles do what by making it check in a certain array for onwall tiles etc., though it is a pain to customly have to redivide 4096 tiles.
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Old 01-11-2002, 03:09 AM
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I like it so far. Good Luck
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Old 01-11-2002, 03:26 AM
konidias konidias is offline
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Re: Re: Re: WAAH!

Quote:
Originally posted by grim_squeaker_x
Heh heh I mean there has to be an easier way then that.
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Old 01-11-2002, 04:34 AM
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i can help with ideas and things also. i have too many ideas that i cannot implement myself or i would make a pw, so i am glad to share them.
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Old 01-11-2002, 04:52 AM
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looks great, i have complete faith in konidias' playerworld
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Old 01-11-2002, 07:15 AM
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Okay I messed around with the roofing a bit more.. I did some slanted stuff. I still need to fix up/add a few more tiles to make it actually look right, and it definitely needs shading, but I was just testing the "look" of the roof.. Do they look okay? (besides missing the shading and things)

Yes I realize I need more decor for the front of the house.. and some slanted chimney pieces

I'll actually be doing many different house designs, such as stone walls/brick walls, wooden walls, and lots of other stuff.. (if what stefan is telling me is true and I can do it)
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  #37  
Old 01-11-2002, 07:22 AM
WHIPENIE4 WHIPENIE4 is offline
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Looks awsome! , but i dont like those post as the side walls... i think you should make them white like the house it would look alot better in my opion
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  #38  
Old 01-11-2002, 07:24 AM
AlexH AlexH is offline
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looks good
but the doors look a lil small
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  #39  
Old 01-11-2002, 07:25 AM
WHIPENIE4 WHIPENIE4 is offline
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ahhh i just finshed reading the rest of your post , dont make stone walls , or make them but please dont post them right away cause im making stone walls too ... i dont want to get ne ideas......
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Old 01-11-2002, 08:20 PM
Kohojogo Kohojogo is offline
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The roof look a little... u know
Why not make it so u only can see the front of it?
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