Graal Forums  

Go Back   Graal Forums > Gold Servers > Graal Kingdoms
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 07-08-2009, 07:17 AM
Tigairius Tigairius is offline
The Cat
Tigairius's Avatar
Join Date: Jan 2007
Location: Missouri, USA
Posts: 4,240
Tigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant future
Quarter 3 Is Here



Well, it's that time again! We are releasing the 3rd Quarter Update.

Here are some highlights:

Big Worms
Big worms have had a complete overhaul. They have been completely rescripted from scratch and now function more smoothly. You can see the worms moving under the ground now as they come to attack you and they are a bit more intelligent and stronger.
The amount of experience they give has also been increased. Updated the graphics too!

Lords
Lords, like the big worm, have had a complete overhaul as well and have been completely rescripted from scratch. They are more intelligent now and roam around the main map again, enter haunted houses, and dungeons. The Glok lord now casts a spell sometimes when attacking as well, I think you'll find it pretty damaging.

More effects will be added in the future.

Aesthetics
Well, we have certainly concentrated on aesthetics more this update. Aesthetics are very important for GK, so we took some time to lay out some aesthetic-based updates.

Torches
The main wooden torches have been remade again to use particles completely and no images (unless you have particles disabled).
You can use older versions of the torch by disabling particle effects.

Windmill
The blades of the windmill actually spin now instead of having a 3 frame choppy animation. It is no longer an animation but the spinning is actually script-controlled.

Level Fading
When you enter or exit a level you will notice that you now experience a screen transition.

Player fading
When a player logs in or out and you are watching them, you will no longer just see them appear/disappear. Players will now fade in and fade out.

New Security Measures Have Been Taken
We have added new logging methods in order to ensure your security on GK further from scammers and hackers. For security purposes, I won't elaborate further.

Your Inventory
The inventory has received a bit of an update. You should notice that your inventory will no longer crash when you have a large inventory or have a sack full of items. It has also been improved to fix the bug where some of your items aren't displayed when you open a large sack.

Drastic Changes to the Mudlib
Drastic changes to the MUDLIB have been made in order to provide us with easier and more flexible working procedures. In addition to this update, we are now able to control items better. As a result of this, wands have been fixed so you cannot use a weapon while casting, and potions, scrolls, etc. have been disabled in certain levels (kingdoms core).
Due to this change, pets now also eat the correct amount of food off of the ground when there are stacked foods.

Blessing
Blessing ratios have been shifted to make blessing more difficult in the future. This will increase the value of blessings and make it harder to bless things.

Enchantments
The spawn rate of enchantments such as Enchant Armour, Improve Weapon Damage, etc have been drastically lowered in a preparation to balance out the melee weapon system.

Other Smaller Additions
Other smaller additions have been added, such as the new "/grab" command which allows you to grab people. You may also notice other small changes here and there.
Poison and daggers also no longer knocks back players whenever they get hit by it.
Daggers, axes, etc. should display now while strafing.
__________________


“Shoot for the moon. Even if you miss, you'll land among the stars.”

Last edited by Tigairius; 07-08-2009 at 08:39 PM.. Reason: Forgot a few things
Reply With Quote
  #2  
Old 07-08-2009, 07:21 AM
Cubes Cubes is offline
Registered User
Cubes's Avatar
Join Date: Dec 2005
Location: Chesapeake, Virginia
Posts: 498
Cubes is a jewel in the roughCubes is a jewel in the rough
Any new places to level? making lords roam again actually made it harder.
Reply With Quote
  #3  
Old 07-08-2009, 07:22 AM
shrimps shrimps is offline
Butterscotch Pudding
shrimps's Avatar
Join Date: Aug 2005
Location: Red Bank, Tennessee
Posts: 1,127
shrimps is a splendid one to beholdshrimps is a splendid one to beholdshrimps is a splendid one to beholdshrimps is a splendid one to behold
I like this update the most so far, especially the boost in EXP and lowered spawn rate of the improvement scrolls.
I noticed the worms are still a little buggy, I hope they get fixed soon.
Thanks for updates. =]
Reply With Quote
  #4  
Old 07-08-2009, 07:58 AM
Tigairius Tigairius is offline
The Cat
Tigairius's Avatar
Join Date: Jan 2007
Location: Missouri, USA
Posts: 4,240
Tigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant future
Quote:
Originally Posted by shrimps View Post
I noticed the worms are still a little buggy
Should be fixed.
__________________


“Shoot for the moon. Even if you miss, you'll land among the stars.”
Reply With Quote
  #5  
Old 07-08-2009, 08:02 AM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
No xp on monster death?
Reply With Quote
  #6  
Old 07-08-2009, 09:14 AM
MajinDragon MajinDragon is offline
Mr. Rayleigh
MajinDragon's Avatar
Join Date: Feb 2007
Location: United Kingdom, England
Posts: 2,148
MajinDragon is a glorious beacon of lightMajinDragon is a glorious beacon of lightMajinDragon is a glorious beacon of light
Love this update, especially about the worms. And the fade in, fade out thing is a nice touch. Hope the inventory can be further updated so that you can expand it so you can organise even a large inventory w/o having to just scroll up.

Finally, Dustari's prize will be revleaed now, hopefully.
__________________
Reply With Quote
  #7  
Old 07-08-2009, 11:42 AM
cbk1994 cbk1994 is offline
the fake one
cbk1994's Avatar
Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
cbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond repute
Send a message via AIM to cbk1994
The effect on the glok lord needs to be changed. It nearly crashed my client, and slowed it to almost a halt (on the new Mac version, which usually runs far better than the Windows one).
__________________
Reply With Quote
  #8  
Old 07-08-2009, 11:53 AM
StormYs StormYs is offline
Registered User
StormYs's Avatar
Join Date: May 2005
Posts: 483
StormYs will become famous soon enough
I was hoping to see something done about AC=[ but hey this update ain't to shabby.
Reply With Quote
  #9  
Old 07-08-2009, 12:02 PM
bioboi bioboi is offline
Maloria Manager
bioboi's Avatar
Join Date: Aug 2006
Posts: 145
bioboi has a spectacular aura aboutbioboi has a spectacular aura about
Good update, although I think there's some pretty obvious issues you need to touch on the next update, rather now then later really though.
__________________
Ignorance is bliss.
Reply With Quote
  #10  
Old 07-08-2009, 12:03 PM
Soala Soala is offline
Ideas on Fire
Soala's Avatar
Join Date: Jun 2007
Location: In my head
Posts: 3,208
Soala is a jewel in the roughSoala is a jewel in the rough
Nice updates
Reply With Quote
  #11  
Old 07-08-2009, 12:11 PM
cbk1994 cbk1994 is offline
the fake one
cbk1994's Avatar
Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
cbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond repute
Send a message via AIM to cbk1994
Lords need to be fixed a bit. Right now they're way too hard to find, and they give virtually the same experience and the same drops. This makes questing and leveling off of them impractical, effectively forcing lower level players to use Brutals when lords used to be sufficient. I think a good addition would be to add an icon that shows on the map that indicates where a lord is, similar to the way boats are.
__________________
Reply With Quote
  #12  
Old 07-08-2009, 01:18 PM
Birdo13 Birdo13 is offline
Registered User
Join Date: Mar 2002
Location: Bomboria.
Posts: 71
Birdo13 is on a distinguished road
Red face

Quote:
Originally Posted by cbk1994 View Post
Lords need to be fixed a bit. Right now they're way too hard to find, and they give virtually the same experience and the same drops. This makes questing and leveling off of them impractical, effectively forcing lower level players to use Brutals when lords used to be sufficient. I think a good addition would be to add an icon that shows on the map that indicates where a lord is, similar to the way boats are.
Perhaps they should make it that it will only show the lord on the map when you go and talk to the npc that you trade with. Example, you are looking for the Glok Lord, so you go to the npc that takes glok lord spores and he says "The Glok lord is heading west!, here let me mark it on your map." and it will give a general area / direction that the lord is traveling in on the map for you.
Just an idea
__________________

-Lamer
Reply With Quote
  #13  
Old 07-08-2009, 01:28 PM
cbk1994 cbk1994 is offline
the fake one
cbk1994's Avatar
Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
cbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond repute
Send a message via AIM to cbk1994
Quote:
Originally Posted by Birdo13 View Post
Perhaps they should make it that it will only show the lord on the map when you go and talk to the npc that you trade with. Example, you are looking for the Glok Lord, so you go to the npc that takes glok lord spores and he says "The Glok lord is heading west!, here let me mark it on your map." and it will give a general area / direction that the lord is traveling in on the map for you.
Just an idea
What about leveling, though?

Plus, when questing, you generally (or used to) run around the map a few times gathering up a stockpile of lord parts so you don't have to go find a lord every time you talk to someone. It speeds up questing a lot.
__________________
Reply With Quote
  #14  
Old 07-08-2009, 02:18 PM
Stephen Stephen is offline
Boom!
Stephen's Avatar
Join Date: May 2004
Location: San Francisco
Posts: 10,410
Stephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud of
Quote:
Originally Posted by cbk1994 View Post
Lords need to be fixed a bit. Right now they're way too hard to find, and they give virtually the same experience and the same drops. This makes questing and leveling off of them impractical, effectively forcing lower level players to use Brutals when lords used to be sufficient
As a side point I would like to remind players that this is a return of functionality - not a new feature. Lords used to travel the map, but broke due to poor coding and maintenance by previous administrations. However, with that said - Tigairius and I will be modifying and tweaking all updated systems until we find the "happy point".

Quote:
Originally Posted by cbk1994 View Post
I think a good addition would be to add an icon that shows on the map that indicates where a lord is, similar to the way boats are.
While I'm entirely unprepared to indicate the precise position of any quest element or lord, Tigairius and I will discuss the idea of a more generalized position indicator.
__________________
Reply With Quote
  #15  
Old 07-08-2009, 05:13 PM
MajinDragon MajinDragon is offline
Mr. Rayleigh
MajinDragon's Avatar
Join Date: Feb 2007
Location: United Kingdom, England
Posts: 2,148
MajinDragon is a glorious beacon of lightMajinDragon is a glorious beacon of lightMajinDragon is a glorious beacon of light
Quote:
Originally Posted by Stephen View Post
As a side point I would like to remind players that this is a return of functionality - not a new feature. Lords used to travel the map, but broke due to poor coding and maintenance by previous administrations. However, with that said - Tigairius and I will be modifying and tweaking all updated systems until we find the "happy point".


While I'm entirely unprepared to indicate the precise position of any quest element or lord, Tigairius and I will discuss the idea of a more generalized position indicator.
Solution to the difficulty in finding the lords: When one visits the npc's which speak about the specific lord locations, a marker is set on that players map writing either BomyL, GlokL etc. Lords still have to be found, but with experience lord hunting can be made alot easier than just running around aimlessly, as if hunting for one of those escort npc's which simply tell you 'She's somewhere on Main Island'.
__________________
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 09:13 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.