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  #1  
Old 11-19-2005, 12:30 AM
jake13jake jake13jake is offline
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hey galen, want to make a nice house for classic and put it in stefan's house, since he apparently isn't interested in remaking his house?
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  #2  
Old 11-19-2005, 01:01 AM
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Quote:
Originally Posted by jake13jake
hey galen, want to make a nice house for classic and put it in stefan's house, since he apparently isn't interested in remaking his house?
Can't you use his old one?
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  #3  
Old 11-19-2005, 06:15 PM
jake13jake jake13jake is offline
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it doesn't really fit into all of the other new houses we're putting in.
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  #4  
Old 11-19-2005, 06:19 PM
Minoc Minoc is offline
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Originally Posted by jake13jake
it doesn't really fit into all of the other new houses we're putting in.
Why?
I thought Classic houses are supposed to be in an old classic style.
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  #5  
Old 11-20-2005, 12:58 AM
jake13jake jake13jake is offline
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Originally Posted by Minoc
Why?
I thought Classic houses are supposed to be in an old classic style.
They're supposed to be eye-appealing and use tiles in ways they don't look error-ish, which is why I hate house bricks.
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  #6  
Old 11-20-2005, 06:59 AM
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Originally Posted by jake13jake
They're supposed to be eye-appealing and use tiles in ways they don't look error-ish, which is why I hate house bricks.
You could easily fix the tile errors in his old house.
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  #7  
Old 11-21-2005, 10:59 PM
ApothiX ApothiX is offline
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Wow, you guys certainly changed the topic fast. jake13jake, why didn't you just PM galen and ask him that, instead of going completely off topic?
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  #8  
Old 11-22-2005, 04:37 AM
jake13jake jake13jake is offline
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Originally Posted by ApothiX
Wow, you guys certainly changed the topic fast. jake13jake, why didn't you just PM galen and ask him that, instead of going completely off topic?
Going off topic is funnier.
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  #9  
Old 11-23-2005, 01:00 AM
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Originally Posted by ApothiX
Wow, you guys certainly changed the topic fast. jake13jake, why didn't you just PM galen and ask him that, instead of going completely off topic?
The topic is dead anyway.
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  #10  
Old 11-23-2005, 07:57 AM
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Yeah, he is gonna remake Zol's into a nightclub....and put lava in level13 as well.
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  #11  
Old 11-23-2005, 09:38 AM
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Yeah, he is gonna remake Zol's into a nightclub....and put lava in level13 as well.
I hope you're kidding. :|
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  #12  
Old 11-23-2005, 09:49 AM
jake13jake jake13jake is offline
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Originally Posted by Minoc
I hope you're kidding. :|
Nah, Zol's is great. I would probably add beer to all of those places and that's about it. Actually, it's Galen's house I'm turning into a nightclub, and Stefan's house into a fishing place. Mwaahahahaaha... Although, right now I'm banned and I don't know why. It's quite the confusing situation, so I can't really do any of that right now, and my LATs are going to running out of their 50 gajillion assignments, so I might have to reassign the less active LAT's works. I mean, Racil's made some really good levels that nobody's going to see for a while. Like 80% of everything is going to be releasable with clientside GS2, and everyone's going to be so whiney that the first few quests are easy... but they're supposed to be easy. A lot of the scripting that needs to happen is system stuff, which Storm is supposed to take care of. We will want to see
1. improved movement system
2. improved HD system
3. save points and a better warp ring system (largely for security reasons)
4. improved carry object system (which I hope takes advantage of updateboard on gmaps)
5. improved bomb system (extending mostly from carry object system).
6. an actual projectile system (the default one is driving me insane).

And then it's mostly me working on baddies, but I've been putting them off trying to focus on getting levels done. Just need trolls and turtles for gnome caves, then the leafy guy and spiders etc for kull's.

Last edited by jake13jake; 11-23-2005 at 10:02 AM..
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  #13  
Old 11-23-2005, 04:45 PM
syltburk syltburk is offline
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man ur not gonna add anything..
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  #14  
Old 11-24-2005, 02:18 AM
jacob_bald6225 jacob_bald6225 is offline
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The whole Classic idea to me was not a paticular style, but adding on to what there was already and making it better and better as it went, but with all of the old levels gone it would make sense to bring back some things and build from where we are... Yah!
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  #15  
Old 11-24-2005, 03:30 AM
jake13jake jake13jake is offline
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Quote:
Originally Posted by syltburk
man ur not gonna add anything..
man, u were assigned that forest island that Mighty had started for SO LONG. I wouldn't be assigning all of this work if I wasn't going to use it.
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  #16  
Old 11-26-2005, 01:13 PM
syltburk syltburk is offline
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Quote:
Originally Posted by jake13jake
man, u were assigned that forest island that Mighty had started for SO LONG. I wouldn't be assigning all of this work if I wasn't going to use it.
You don't understand, I don't want an modernized classic.
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  #17  
Old 11-24-2005, 06:13 AM
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Stop trying to destroy history.
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  #18  
Old 11-24-2005, 06:30 AM
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Quote:
Originally Posted by haunter
Stop trying to destroy history.
I also want to put the otherworlders on the desert island quest, and I want to replace Supernick's with a slightly upgraded NLs. Latter is less likely to happen.

So I like to use history, just make it more functional.
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  #19  
Old 11-26-2005, 04:28 PM
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Quote:
Originally Posted by haunter
Stop trying to destroy history.
It's 1984 all over again!
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  #20  
Old 11-26-2005, 07:07 PM
StrykerTFFD StrykerTFFD is offline
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Quote:
Originally Posted by haunter
Stop trying to destroy history.
Quote:
Originally Posted by Gerami
Classic needs updating but it needs "old skool" updates that are not influenced by today's style.

Agreed.
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  #21  
Old 11-26-2005, 02:35 PM
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Classic needs updating but it needs "old skool" updates that are not influenced by today's style.
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  #22  
Old 11-27-2005, 12:34 AM
jake13jake jake13jake is offline
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Quote:
Originally Posted by Gerami
Classic needs updating but it needs "old skool" updates that are not influenced by today's style.
I don't even know what today's style looks like because I've never played any other server besides Classic, except for like a months run on Shaded Legend before it went to hell graphically.
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  #23  
Old 11-27-2005, 05:17 PM
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Quote:
Originally Posted by jake13jake
I don't even know what today's style looks like because I've never played any other server besides Classic, except for like a months run on Shaded Legend before it went to hell graphically.
Today's style = your style.
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  #24  
Old 11-27-2005, 10:56 PM
jake13jake jake13jake is offline
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Quote:
Originally Posted by Minoc
Today's style = your style.
I honestly just want things to blend together. A horse barn made out of brick, for instance, wouldn't make sense at all.
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  #25  
Old 11-30-2005, 12:57 AM
Minoc Minoc is offline
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Quote:
Originally Posted by jake13jake
A horse barn made out of brick, for instance, wouldn't make sense at all.
How is that related to remaking old houses?
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  #26  
Old 12-01-2005, 02:42 AM
jake13jake jake13jake is offline
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I'm bringing back the houses that I can use quest-wise. Pretty much anything I'm changing is going to be for quest purposes, and anything I'm keeping is going to be for quest purposes. The only cases I can't argue for are the Onnet Bar and the shape of the overworld, which will be similar, but Destiny won't exist (yet anyway), Babord will be much different kindof split up into two places, Sylphia will be a bit smaller, but Sylphia was pretty empty to begin with. I'll probably see if I can bring back Nimda for the forest island, but the dungeon will be different. The water fall on Mount Sylphia is gone, and Nafet's river is going to be an actual river rather than a channel. That's going to make an interesting quest. Yea though, a lot of stuff has to be redone.
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  #27  
Old 12-01-2005, 03:22 PM
James205 James205 is offline
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Quote:
Originally Posted by jake13jake
I'm bringing back the houses that I can use quest-wise. Pretty much anything I'm changing is going to be for quest purposes, and anything I'm keeping is going to be for quest purposes. The only cases I can't argue for are the Onnet Bar and the shape of the overworld, which will be similar, but Destiny won't exist (yet anyway), Babord will be much different kindof split up into two places, Sylphia will be a bit smaller, but Sylphia was pretty empty to begin with. I'll probably see if I can bring back Nimda for the forest island, but the dungeon will be different. The water fall on Mount Sylphia is gone, and Nafet's river is going to be an actual river rather than a channel. That's going to make an interesting quest. Yea though, a lot of stuff has to be redone.
Man why not just reupload the old levels (of course make sure there is no old conflicting scripts) and let is be CLASSIC. Nothing needs to be improved because the whole purpose of CLASSIC is to be CLASSIC and you're not understanding that. I thought the whole reason of changing classic again was to bring it back to how it used to be. It's just taking the steps of what happened before, a complete loop
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  #28  
Old 12-01-2005, 04:50 PM
Darlene159 Darlene159 is offline
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Quote:
Originally Posted by James205
Man why not just reupload the old levels (of course make sure there is no old conflicting scripts) and let is be CLASSIC. Nothing needs to be improved because the whole purpose of CLASSIC is to be CLASSIC and you're not understanding that. I thought the whole reason of changing classic again was to bring it back to how it used to be. It's just taking the steps of what happened before, a complete loop
Normally I would disagree with you about changing PW's to update to the times, but I agree when it comes to Classic.
Classic is just that....Classic
The first PW, the one that started Graal.
I think it should remain Classic, showing people how it all started, how far Graal has come.
I miss the Classic days before the Hera stuff, where I would sit on top of Deetos house (I think it was), and pk anyone who dared come on top.
No other PW has ever come close to that...no other PW ever will.
I would like it back.
No, you can't bring back the Community from back then, but you can bring back what started the Graal Revolution, and build on it again
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  #29  
Old 12-01-2005, 06:51 PM
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For me, I wan't to update Classic interms of its content - better features etc to draw in new players, but the style of the content should be going more Classicy. I already removed the notion of Hera's as I felt these we're not 'Classic', switched the start location back to Brothers House etc...

Trying to aim for the best trade off between the two - bringing back Classic's charm, whilst still appealing to new players.
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  #30  
Old 12-01-2005, 06:52 PM
syltburk syltburk is offline
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Quote:
Originally Posted by Polo
For me, I wan't to update Classic interms of its content - better features etc to draw in new players, but the style of the content should be going more Classicy. I already removed the notion of Hera's as I felt these we're not 'Classic', switched the start location back to Brothers House etc...

Trying to aim for the best trade off between the two - bringing back Classic's charm, whilst still appealing to new players.
But the real classic were appealing , at least to me. I loved everything about it
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  #31  
Old 12-01-2005, 07:03 PM
Malinko Malinko is offline
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Classic just needs to keep being developed rather than the few things it has right now.
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  #32  
Old 12-02-2005, 12:20 AM
StrykerTFFD StrykerTFFD is offline
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Quote:
Originally Posted by Malinko
Classic just needs to keep being developed rather than the few things it has right now.
Thanks, Captain Obvious.

We just have a serious lack of dedication from a lot of people. Every day I'm telling an LAT to not do this and that, don't abuse this power, yada yada. People leaving left and right because of one thing or another. At this point I'm sure nobody cares.
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  #33  
Old 12-02-2005, 10:52 PM
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Quote:
Originally Posted by StrykerTFFD
Thanks, Captain Obvious.

We just have a serious lack of dedication from a lot of people. Every day I'm telling an LAT to not do this and that, don't abuse this power, yada yada. People leaving left and right because of one thing or another. At this point I'm sure nobody cares.
straight up *thumsup*
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  #34  
Old 12-03-2005, 01:59 AM
jake13jake jake13jake is offline
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straight up *thumsup*
That's why we fired you and Luda and Doahh and Kevin and ...

Last edited by jake13jake; 12-03-2005 at 04:11 AM..
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  #35  
Old 12-03-2005, 03:05 AM
Lyndzey Lyndzey is offline
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Why are people complaining about the one guy who actually does something?
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  #36  
Old 12-03-2005, 12:00 PM
syltburk syltburk is offline
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Quote:
Originally Posted by jake13jake
That's why we fired you and Luda and Doahh and Kevin and ...
Man you have already stated the fact that you fired me, when are you going to understand sarcasm, stop making classic to a ****ty server
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  #37  
Old 12-14-2005, 04:08 AM
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Quote:
Originally Posted by jake13jake
That's why we fired you and Luda and Doahh and Kevin and ...
LOLOL I was fired? I remember having to plead with you guys to remove me from the staff roster!


Edit:

I commend Stryker on his brilliance.

Last edited by Mark Sir Link; 12-14-2005 at 04:22 AM..
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  #38  
Old 12-02-2005, 06:48 AM
jake13jake jake13jake is offline
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Quote:
Originally Posted by Malinko
Classic just needs to keep being developed rather than the few things it has right now.
Seriously, if anyone wants to help, go right ahead, Apps to [email protected]. The app should contain account:nick, and the presentation of a piece of work in the field(s) you would like to apply for. GrowlZ, Storm, Ibo, and I are the only ones that can script right now, and GrowlZ and Ibo are busier with other things, so yea, apply already!
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  #39  
Old 12-06-2005, 03:33 PM
syltburk syltburk is offline
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"nostalgia" bull****, I didn't play classic because I thought it would be nostalgia now... I played it because it was great, if you wanna create something new, create an mew server..
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  #40  
Old 12-07-2005, 04:45 AM
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James, every level that I'm adding is going to have a purpose to it, as opposed to all other player worlds: both the new levels AND the levels that I bring back from Graal's past, even if it doesn't seem like it. I'll be using Stefan's house to hold the Fishing Rod. Miser is going to be the chair of Swamptown. To stress that, I made a golden forest next to his house, which will hold the key to Kull's Cave (on the other side of town), which will take you to Kull's Castle. I'm going to split Babord in half pretty much and salvage what I can of it. It's functionality probably won't be accessible until much later. I'm giving the Gnome Caves a map because I'm not much a fan of one dimensional quests. Yea, I won't be using any one dimensional quests. Unfortunately I can't use Kull's interior because the layout isn't functional under current scripting constraints. I hope maximus uploads his levels. I'll change the layout of a level if I think it could be more functional. I'll probably change Sardon's the least. Although, I'll probably gmap the floors.

That's the fault with almost every other server, so little content for a lot of levels content. I'd prefer a 3x3 overworld where every level had a purpose to a 64x64 overworld where 90% of the levels were just there to be shown and look pretty. I'm quite picky on level layouts. I'm having myself draw a map for every new dungeon I assign now.
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