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  #1  
Old 11-18-2003, 02:43 AM
IamFlinder IamFlinder is offline
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I am so TIERD of ..

I am so tierd of these horses everywhere!
when and where ever did people bring there horses into Pubs/post offices and trading rooms?? I thought horses stayed out! this is starting to get on my nervs! :grrr:
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  #2  
Old 11-18-2003, 02:48 AM
skyler87 skyler87 is offline
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Re: I am so TIERD of ..

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Originally posted by IamFlinder
I am so tierd of these horses everywhere!
when and where ever did people bring there horses into Pubs/post offices and trading rooms?? I thought horses stayed out! this is starting to get on my nervs! :grrr:
Too bad.
It's been like that forever, noone is ever going to fix it, get over it.
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  #3  
Old 11-18-2003, 02:50 AM
lordbosh lordbosh is offline
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Yes its quite annoying when you are trying to walk through a certain area and you lag so bad your graal almost freezes from the amount of pets there. Maybe if they were fixed so that they wont lag as much, it would be much better. Or have them need twice as much food to keep them alive so they can die faster if neglected.
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Old 11-18-2003, 04:01 AM
Satrek2000 Satrek2000 is offline
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As far as I know, it has been announced a while back that a new system would allow horses to be traded and the like, giving the owners a leash to sell. This would make things a little better, I think, but there should be other changes - to prevent horses from being abused to block or to lag...
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  #5  
Old 11-18-2003, 09:41 AM
IamFlinder IamFlinder is offline
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Why dont just make a system who makes the horses stay outside :/
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  #6  
Old 11-18-2003, 12:32 PM
lordbosh lordbosh is offline
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Quote:
Originally posted by IamFlinder
Why dont just make a system who makes the horses stay outside :/
Well that will solve one problem, but then we will end up having 231421 pets outside of the trade center and every other building, so once you go outside into bomboria you hit a giant wall of lag.
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  #7  
Old 11-18-2003, 02:27 PM
IamFlinder IamFlinder is offline
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Quote:
Originally posted by lordbosh


Well that will solve one problem, but then we will end up having 231421 pets outside of the trade center and every other building, so once you go outside into bomboria you hit a giant wall of lag.
Well and make a limit of how many pets you can have, for example 3, one of each sort would be enough ..
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  #8  
Old 11-19-2003, 12:31 AM
thesaiyan thesaiyan is offline
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They put all those yoda pets in the trade house on purpose. I sat there and watched the ***** do it. He laid like 20 eggs and they hatched and he laughed at everyone lagging.
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  #9  
Old 11-20-2003, 01:17 AM
IamFlinder IamFlinder is offline
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Quote:
Originally posted by thesaiyan
They put all those yoda pets in the trade house on purpose. I sat there and watched the ***** do it. He laid like 20 eggs and they hatched and he laughed at everyone lagging.
Yes thats why they should try to find a way the make that impossible,.
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  #10  
Old 11-20-2003, 01:26 AM
PzykoPunk PzykoPunk is offline
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I think that if a pet has not used the /follow command in more than 5 days, then it should die automatically. This would put an end to most of the pet spamming all over bomb and the islands, people just get the eggs and then hatch them, get bored and then leave them. The death song gets really annoying too x.x
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  #11  
Old 11-20-2003, 02:21 AM
IamFlinder IamFlinder is offline
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Quote:
Originally posted by PzykoPunk
I think that if a pet has not used the /follow command in more than 5 days, then it should die automatically. This would put an end to most of the pet spamming all over bomb and the islands, people just get the eggs and then hatch them, get bored and then leave them. The death song gets really annoying too x.x
pretty good idea, but that would mean you would have to stand with 10 000 yodas in 5 days in trade room anyway .. -_-
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  #12  
Old 11-20-2003, 07:52 AM
graaliholic graaliholic is offline
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Quote:
Originally posted by PzykoPunk
I think that if a pet has not used the /follow command in more than 5 days, then it should die automatically.
So when someone goes on a week-long vacation, their pet dies :|.
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  #13  
Old 11-20-2003, 03:23 PM
Satrek2000 Satrek2000 is offline
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For one, make trading tables so that if you unmount a horse inside, it is moced in front of the door - outside. You can have one in following you, but not walking free.
Also, change horses so they don't block while nobody's riding them. Saves some additional trouble in mines or dungeons.
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Quote:
Originally said by Stefan
*Stefan: is it ok when i leave?
*Stefan: i guess unixmad will not hack the cisco config tonight anymore
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  #14  
Old 12-01-2003, 11:28 PM
GoZelda GoZelda is offline
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Quote:
Originally posted by graaliholic


So when someone goes on a week-long vacation, their pet dies :|.
Wow. Why do people ask their neighbour to watch their pet while they're gone? Like omigawd wtf lol
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  #15  
Old 12-02-2003, 03:25 AM
graaliholic graaliholic is offline
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Quote:
Originally posted by GoZelda

Wow. Why do people ask their neighbour to watch their pet while they're gone? Like omigawd wtf lol
Yes, but in real life, you can't raise a pet within an hour, and on GK, looking after someone's pet would cause it to like you, which generally isn't wanted on GK, not to mention someone could just lead it off to who knows where if left with someone else.
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  #16  
Old 12-02-2003, 04:45 AM
Desolator12 Desolator12 is offline
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that's why there's this word called TRUST

there's also a phrase called "if you steal my horse i'm gonna..."

and you can tell if he stole it cause it'll still like you 75% +
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  #17  
Old 12-02-2003, 12:02 PM
Satrek2000 Satrek2000 is offline
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The point is that you can't easily hand a pet over to some daycare if you wanted to - either it gets stolen (while still liking you, which can be a bugger) or the other one can't peg/house it in the first place.
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Quote:
Originally said by Stefan
*Stefan: is it ok when i leave?
*Stefan: i guess unixmad will not hack the cisco config tonight anymore
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  #18  
Old 12-02-2003, 04:01 PM
GoZelda GoZelda is offline
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Quote:
Originally posted by graaliholic
not to mention someone could just lead it off to who knows where if left with someone else.
They also can in 'real life'.
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  #19  
Old 12-03-2003, 12:22 AM
Desolator12 Desolator12 is offline
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Quote:
Originally posted by GoZelda

They also can in 'real life'.
real life? WHAZZAT?

I think somebody good with scriptin ought to make a map addition script... any horses that like you 75% + show up on the map... if it's on an island, say zormite, it would show the horse going north... on Crecent Island, it's be going south... that way, not only can you track it, you can find it after a glitch happens ( I lose more horses that way...)

by the by... when the serv resets, pet constitution goes down to almost nil...
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Old 12-03-2003, 12:23 AM
GoZelda GoZelda is offline
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I'm good with scripting. Can't make it though. Why? Because i don't know how the engine works ;o
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