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  #1  
Old 06-14-2003, 10:11 PM
Ghost Pirate Ghost Pirate is offline
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A Lost Star fades away.

Well, today, I will be the bringer of bad news to all of those who were hoping for some good news. I'm sure a few of you expected something like this to happen, I guess your were right in a way. Anyways, I am sadly annoucing that Graal2230 will nolonger be in development for Graal. The reason Graal2230 is shutting down its development on Graal is due to lack of Graphical support. I've made numerious attempts to get a graphics team together however they have failed. When I did get graphics artists, they'd leave within a week or two. For almost a year it has been like this, I suppose this was due to the fact I wanted high quaility and detailed graphics to awe and amaze those future players.
Enough with the problems of the past, however lets look to the future. 2230 will stay in a unengined phase of development, or in other words the drawing boards. I believe I still have a open offer to use a 3D engine from somebody aswell, I'll mostlikly try and perserve and snag that as soon as I am ready. Anyways I hope you all will understand why I made this discision, it has been a hard one.
-Ghost Pirate
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  #2  
Old 06-14-2003, 10:43 PM
Aknts Aknts is offline
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Re: A Lost Star fades away.

Quote:
Originally posted by Ghost Pirate
Well, today, I will be the bringer of bad news to all of those who were hoping for some good news. I'm sure a few of you expected something like this to happen, I guess your were right in a way. Anyways, I am sadly annoucing that Graal2230 will nolonger be in development for Graal. The reason Graal2230 is shutting down its development on Graal is due to lack of Graphical support. I've made numerious attempts to get a graphics team together however they have failed. When I did get graphics artists, they'd leave within a week or two. For almost a year it has been like this, I suppose this was due to the fact I wanted high quaility and detailed graphics to awe and amaze those future players.
Enough with the problems of the past, however lets look to the future. 2230 will stay in a unengined phase of development, or in other words the drawing boards. I believe I still have a open offer to use a 3D engine from somebody aswell, I'll mostlikly try and perserve and snag that as soon as I am ready. Anyways I hope you all will understand why I made this discision, it has been a hard one.
-Ghost Pirate
O' Darn
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  #3  
Old 06-14-2003, 10:56 PM
HoudiniMan HoudiniMan is offline
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Could you get the help of the global gfx team maybe?
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  #4  
Old 06-14-2003, 11:08 PM
Darlene159 Darlene159 is offline
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Re: A Lost Star fades away.

Quote:
Originally posted by Ghost Pirate
Well, today, I will be the bringer of bad news to all of those who were hoping for some good news. I'm sure a few of you expected something like this to happen, I guess your were right in a way. Anyways, I am sadly annoucing that Graal2230 will nolonger be in development for Graal. The reason Graal2230 is shutting down its development on Graal is due to lack of Graphical support. I've made numerious attempts to get a graphics team together however they have failed. When I did get graphics artists, they'd leave within a week or two. For almost a year it has been like this, I suppose this was due to the fact I wanted high quaility and detailed graphics to awe and amaze those future players.
Enough with the problems of the past, however lets look to the future. 2230 will stay in a unengined phase of development, or in other words the drawing boards. I believe I still have a open offer to use a 3D engine from somebody aswell, I'll mostlikly try and perserve and snag that as soon as I am ready. Anyways I hope you all will understand why I made this discision, it has been a hard one.
-Ghost Pirate
Sorry to hear that, but I'm sure you wont be the only one going down this road
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  #5  
Old 06-14-2003, 11:26 PM
davidpsy davidpsy is offline
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Re: Re: A Lost Star fades away.

Quote:
Originally posted by Darlene159
Sorry to hear that, but I'm sure you wont be the only one going down this road
I'm sure this wont happen to me. Sorry Ghost Pirate .
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  #6  
Old 06-15-2003, 12:20 AM
Python523 Python523 is offline
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Quote:
Originally posted by HoudiniMan
Could you get the help of the global gfx team maybe?
They're extremelly inactive, my friends on the team say Zen hardly does anything outside of GK
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  #7  
Old 06-15-2003, 01:45 AM
Darlene159 Darlene159 is offline
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Quote:
Originally posted by Python523

They're extremelly inactive, my friends on the team say Zen hardly does anything outside of GK
Ididnt even know we had a global gfx team =/
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  #8  
Old 06-15-2003, 04:04 AM
ASouthernMan ASouthernMan is offline
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That's the thing with all these "popular" servers. The ones that make it on the server list suck, and the ones the ones that MIGHT be good give up.
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  #9  
Old 06-15-2003, 04:36 AM
Deek2 Deek2 is offline
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You could've asked me I'd be willing to help.
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  #10  
Old 06-15-2003, 05:14 AM
Eric_1337 Eric_1337 is offline
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Quote:
Originally posted by Deek2
You could've asked me I'd be willing to help.
Thats a good one deek hhaahhaahahhaha.
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  #11  
Old 06-15-2003, 05:30 AM
Deek2 Deek2 is offline
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Quote:
Originally posted by Eric_1337


Thats a good one deek hhaahhaahahhaha.
Sniff my butt!
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  #12  
Old 06-15-2003, 05:57 AM
MadWolf MadWolf is offline
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Quote:
Originally posted by Python523

They're extremelly inactive, my friends on the team say Zen hardly does anything outside of GK
I wanted to join, because it is my only intrest in Graal. But zen blamed the GuildCP or some ****.


Ghost, you tryed hard and that's what counts. It would have been a good server if you had gotten the support you needed. Nice try...
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  #13  
Old 06-15-2003, 06:27 AM
konidias konidias is offline
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Another one bites the dust.

Too many anticipated playerworlds are dying... Now I'm hearing soulblades new pw project might die again because of the lack of good staff....

It's a problem everywhere I'm afraid. Nobody wants to help make these playerworlds great, without getting full access to everything and getting priviledges and whatnot. It really sucks... now I'm relying on the global scripter team for my scripting help. I have no scripters... I had:

Birdbird - helped with some gfx, left and went to do crap on Era, left Era shortly after and now he doesn't do anything for Graal
Loriel - helped for a short time with movement, he's kind enough to help me still and I'm thankful I at least have him
Kinatt - another gfx guy... he made some awesome item icons for me, and two enemies, and then he got hired for some other game where they were paying him (I still don't think they have paid him, oh well)
Kaimetsu - he helped me with the inventory script, he also helped with some scripting questions... he was "staff" but didn't do much and ended up quitting a month later :T
Falados - scripted stuff also... he's kind of just drifted away and I barely even talk to him about Oasis anymore... he brings up ideas now and then, but I've asked him to script stuff and he doesn't do it anymore

I've had some of the best working for me, and none of them lasted long. So right now, I'm all on my own again. Now I prefer to stay that way. I've learned from all these experiences that staff just don't work for me... I'll hopefully have the assistance of the GST, and I can handle everything else on my own.

If I don't get someone to help with scripts now and then though, Oasis would be done for as well. I just don't have the scripting abilities needed to make certain things.
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  #14  
Old 06-15-2003, 12:10 PM
Spark910 Spark910 is offline
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  #15  
Old 06-15-2003, 09:40 PM
JrTerrorist JrTerrorist is offline
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If i'd known GP needed gfx people... I wouldve applied Oo;
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