Yes, what has IT evolved into? Back in the day, GraalOnline was a small online game. The community was strong, and it was fun. You could upload your house design/levels, it didn't matter how they looked or what style was used in the collaboration. You were given this freedom, privaledge, it was your RIGHT as a player, and member of the community. It was your main objective to collect fullhearts, NPCs, and join guilds. This was what made Graal what it is. Those times have passed though.
Years later however, GraalOnline staff introduced the idea of P2P servers. This gave "Owners" rights to tilesets, NPC Server, and other bonuses. Main Server was released, a la Graal2001. The brainchild of Stefan, with the help of Antago and other legends, the server would become a prelude to NewWorld. Broken promises, no, bad decisions, yes.
The way I see it, Graal is evolving into every other MMORPG out there. What diversity and creativity the game had, it's losing slowly. I can see it, who else can? It started out as ZeldaOnline, and it's turning into an RO clone. There hasn't been a new playerworld up since Maloria, and that was an accident (no offense!). The content isn't reliable, and you never know what expect with Graal, I guess this was part of the fun back then.
Graal has the potential, I just wish someone could harness it. Graal2002 will be a success, no doubt. It's only in the beta stages, but what gets me is... will it follow the same fate that Graal2001 did? I surely hope not, instead, one would think it's better to focus on one project at a time, and optimize it. Like they always say, quality over quanity. But wait, this is Graal... "The Adventure." |