@Supaman771:
My specialty is in regards to guns, and I am not suggesting anything in terms of priority, but vouching for guns in general. It is post-reset, and hopefully the "other stuff" has been developed in order to make the reset possible.
Distracting, non-sensible comments aside:
I'm talking about post-reset, where no guns have been "worked for" and your limited definition of an economy doesn't apply.
In response to "everybody having the same chance to acquire the items", copy+paste:
"Yes, more exclusive guns deserve to be better than the basic guns, but not to the point where the 'spirit' of fair game is at stake."
@Venom_Fish: Uniqueness is probably the one thing I looked for most when considering a "new gun", so I strongly encourage unique guns in determining a gun's value as opposed to its ability to be "lame". Too often are guns just sped up and damage increased in order to assert their position in the economy. We're on the same page here
@Venom_Fish & fowlplay4: The simple(and preferable) solution would be to just reduce the firerate and make such speeds not possible, but in my experience I don't think that will be well-received. These new players actually want the ability to do that, and the gun jamming is just a harsh consequence if fast guns HAVE to exist.