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  #1  
Old 04-16-2010, 08:44 PM
Rufus Rufus is offline
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The problem with ignoring "unintentional" laggers.

People abuse lag to win activities such as events and sparring are no better than those who use trainers. It is an unfair advantage, and both the players and staff are sick of it. For most people I personally believe it is controlled, and the only measure that is in place is, "If they can't be hit, they can't take part!" which doesn't do much. Most people can get at least 1 hit on someone who is lagging, but that doesn't mean they should be allowed to play. Laggers are taking liberties, and with no incentives to stop lagging to win, why would anyone even bother to not lag?

I usually download overnight, but the over the last three days I decided that when I wanted to download something, I'd continue to play Graal and see how I fair up. With my torrented lag I could easily target certain individuals in events and had no problem winning a lot of the time. I've played Castle Wars with torrents on before too, and when you're constantly warping around the place you can easily take it over.

Yes there are people who have problems with lag out of their control, but to put it bluntly, that is their problem. PrayDoh has a bad connection and he hasn't just sat and made it awkward for everyone else; he has made every effort to fix the issue, but I don't see the same for anyone else that lags. The other players shouldn't be placed in the position they are because of it and even if you can't control your lag, it doesn't remove that it is unfair to everyone else. If they're over a certain ping, they should not be allowed to participate in the competitive aspects of the server, simple as that.
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Last edited by Rufus; 04-16-2010 at 08:57 PM..
  #2  
Old 04-16-2010, 08:58 PM
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Agreed!
  #3  
Old 04-16-2010, 09:01 PM
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I agree. This was a bit of a problem on Era, too. An unfair advantage is an unfair advantage. I'd be willing to bet that if UN required a certain ping to join events, most of the people with "unintentional lag" would suddenly have amazing connections.
  #4  
Old 04-16-2010, 09:11 PM
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I agree. Normally I don't mind people lagging just a tiny bit (even though it sucks), but lately there has been one player who has been taking advantage of their ridiculous ping rate.

I'd like it if laggers could be detected serverside somehow or if they can be altogether excluded from events/sparring if their average ping is above a high mark.
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  #5  
Old 04-16-2010, 09:16 PM
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Originally Posted by Rufus View Post
If they're over a certain ping, they should not be allowed to participate in the competitive aspects of the server, simple as that.
Agreed.
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Old 04-16-2010, 09:21 PM
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I was told UN used to have ping detection but it was removed because it was so strict, it was kicking people from spars just because of a lag spike. However that is easily remedied by gaining an average of some sort instead of sudden.

However, what would you guys consider the 'cut-off' for a ping? Again, take into consideration that it'd be based off of an average. I can't say I've really seen normal players with over 400ms ping participating in anything. I pretty much have between 50-350ms, even with my horrible internet. 300 was also my average when I played on dial-up, so I don't think it'd be cutting people off unfairly... but then again I don't spar much so I'm not sure how bad 300ms would be in sparring/events.
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Old 04-16-2010, 09:45 PM
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Old 04-16-2010, 10:16 PM
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To a point, this all makes sense, but in all fairness you have to stop and think of the types of lag. What's to say what's not an unfair advantage, honestly? Obviously the REALLY high amounts of lag are automatically included, but let's take into account the people who have like 200MS ping, but also have UDP checked. It doesn't seem like it, but that is MASSIVE lag to the point where it's so hard to hit the person unless you actively attempt to hit where the person is going to be, and that can cause you to mess up in things.

CTF is one situation where it's just unbearable. You have 150-200MS people who are also skippy and have UDP checked, you could sit at the flag slashing directly at it and they'll still walk by and grab it, maybe getting hit, but their lag is so bad that they grab it anyway.

Unless you can really decide on an absolutely fair way of detecting how much lag, and how to pick-up on all types of lag, then this seems absolutely unfair unless you're specifically targeting people who are at a ridiculous level.
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  #9  
Old 04-16-2010, 11:13 PM
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Rufus, I understand where you're coming from completely. I used to hate players who lagged, and even having lag. Ever since about two months ago when I moved, I've discovered that satellite internet is not good at all, also with that said, satellite is the only type of internet I can get where I live.

I've been playing Graal for a long time, without lag. Ever since I've gotten this internet it has changed my gameplay totally. I'm a longtime Graal player and paying customer.

It really would not be that fair to everyone who has spent money just to be blacklisted and kick from events, spars, etc;
That would almost be like buying a game, and then not being able to save.
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Old 04-16-2010, 11:23 PM
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I disagree.
How would it feel if you had a 56k connection and not be able to participate in ANYTHING?
I mean, wtf would be the point of even playing if you don't get the chance to spar, play events, etc.?
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  #11  
Old 04-16-2010, 11:50 PM
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Quote:
Originally Posted by WaDaFack View Post
I disagree.
How would it feel if you had a 56k connection and not be able to participate in ANYTHING?
I mean, wtf would be the point of even playing if you don't get the chance to spar, play events, etc.?
The fairness goes both ways...laggy people ruin the fun for other paying customers. How would you feel if a player with a 56k connection won an event you were in solely because of their 56k connection?

Besides, if you're still using dial up, maybe you should invest your money in other places besides Graal.
  #12  
Old 04-16-2010, 11:54 PM
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Originally Posted by salesman View Post
The fairness goes both ways...laggy people ruin the fun for other paying customers. How would you feel if a player with a 56k connection won an event you were in solely because of their 56k connection?

Besides, if you're still using dial up, maybe you should invest your money in other places besides Graal.
For some people, that may be the only internet that they can get.
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  #13  
Old 04-16-2010, 11:57 PM
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Quote:
Originally Posted by Chakrah View Post
For some people, that may be the only internet that they can get.
This. There are people forced to use dialup or satellite internet because of their location (satellite is preferable because of speeds, but both have very high latency).

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I have just taken the average MS of the 50 players online, and even with Chakrah's 455ms the average ping was just 80ms. 300ms (3x the average) is too much, I've never seen anyone with an average ping of 300, and that's where I believe it should stop people from competing.
Not sure how accurate that is. The average ping right now on Era is 120 MS. It's usually slightly lower, but anything under 200 or so should be fine. A fifth of a second is hardly crippling.
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Old 04-17-2010, 12:01 AM
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Quote:
Originally Posted by cbk1994 View Post
This. There are people forced to use dialup or satellite internet because of their location (satellite is preferable because of speeds, but both have very high latency).
With that being said, as everyone understands that satellite does in fact have bad latency.

Also,

There is no way to fix this, or stop it, it's just going to lag.
It would not be far to ban, or kick people from stuff just because they can't control it.

If people are sparring with lag, and doing events with lag, it's not abuse.
It's them trying to play like everyone else.
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  #15  
Old 04-17-2010, 12:05 AM
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It really would not be that fair to everyone who has spent money just to be blacklisted and kick from events, spars, etc;
That would almost be like buying a game, and then not being able to save.
It's not fair to have someone of your lag-magnitude take part in competitive events. The normal sparring I can (barely) tolerate, but tournies and other important events need to filter out incredibly laggy people because a lot of folks are abusing it. I have nothing personal against people who are genuinely very laggy, however there comes a point where it is ruining people's events and sparring.

Quote:
Originally Posted by WaDaFack View Post
I disagree.
How would it feel if you had a 56k connection and not be able to participate in ANYTHING?
I mean, wtf would be the point of even playing if you don't get the chance to spar, play events, etc.?
It's not about "LOL UR SO MEAN" it's about being fair to the majority of "competitive" players. Lag is in essence ruining the gaming experience of the majority when it comes to spar tournies and whatnot. Catering to the majority > catering to the very select few who actually have connections issues and others who lag themselves on purpose.

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Originally Posted by cbk1994 View Post
This. There are people forced to use dialup or satellite internet because of their location (satellite is preferable because of speeds, but both have very high latency).

Not sure how accurate that is. The average ping right now on Era is 120 MS. It's usually slightly lower, but anything under 200 or so should be fine. A fifth of a second is hardly crippling.
And? I'm not against 300ms, it's hard to summarize someone's lag based soley on their latency. It's more of a subjective thing. If there's a player skipping around an entire spar ring and becomming very difficult to hit, it's not fair for the other players to have to put up with this. Simply put, it's the problem of the laggy user.
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Old 04-16-2010, 11:29 PM
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I agree, it gets ridiculous when it disrupts events. It's very unfair to other players.
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Old 04-16-2010, 11:56 PM
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I have just taken the average MS of the 50 players online, and even with Chakrah's 455ms the average ping was just 80ms. 300ms (3x the average) is too much, I've never seen anyone with an average ping of 300, and that's where I believe it should stop people from competing.

Serverside and client lag wouldn't be effected by something like this, but all other "types" of lag (aka your connection) should be. People may lag in different ways from skipping a little to completely spiking around, but if their ping is high the effect is the same.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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Old 04-17-2010, 12:07 AM
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56K is extremely uncommon so why should something that is rarely seen have priority? Majority of players are on cable, I'd rather see a majority of players pleased over one or two.

P.S. I don't think I've seen anybody with 56K since like 2004? (Minus Nightmareangel who upgraded to cable in 07-08)
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Old 04-17-2010, 12:09 AM
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56K is extremely uncommon so why should something that is rarely seen have priority? Majority of players are on cable, I'd rather see a majority of players pleased over one or two.

P.S. I don't think I've seen anybody with 56K since like 2004? (Minus Nightmareangel who upgraded to cable in 07-08)
lol

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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.

Last edited by Rufus; 04-17-2010 at 12:26 AM..
  #20  
Old 04-17-2010, 12:16 AM
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Well, if someone lags, there lag also effects them; everyone lags to him to.

I mean, look at this.
http://www.youtube.com/watch?v=HdDO07SYBQ0
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  #21  
Old 04-17-2010, 12:26 AM
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Well, if someone lags, there lag also effects them; everyone lags to him to.
Not the point. Also Blobz clearly has the advantage there because viewing it from the other guy's screen would show Blobz massively skipping everywhere.
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Old 04-17-2010, 12:24 AM
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  #23  
Old 04-17-2010, 12:28 AM
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You think they would've fixed this problem a long time ago if it's such a big deal.

Oh wait, they still haven't so.
It must not be, so stop whining. QQ
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  #24  
Old 04-17-2010, 12:30 AM
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You think they would've fixed this problem a long time ago if it's such a big deal.

Oh wait, they still haven't so.
It must not be, so stop whining. QQ
lol gg.
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Old 04-17-2010, 12:32 AM
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You think they would've fixed this problem a long time ago if it's such a big deal.

Oh wait, they still haven't so.
It must not be, so stop whining. QQ
Agreeeeeeeeeeed!
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  #26  
Old 04-17-2010, 04:31 AM
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Quote:
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You think they would've fixed this problem a long time ago if it's such a big deal.

Oh wait, they still haven't so.
It must not be, so stop whining. QQ
They tried to, they just sucked at doing it and disabled it instead of trying to fix it.
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Old 04-17-2010, 12:40 AM
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Why don't players like Ares, Brett, or any of the high ranked sparrers complain?
Is it because they actually know how to face a player with lag?
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Old 04-17-2010, 12:41 AM
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Why don't players like Ares, Brett, or any of the high ranked sparrers complain?
Is it because they actually know how to face a player with lag?
Exactly.

This goes back to where I said "STOP WHINING"

getting butthurt over losing to me in a spar isn't anything.
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Old 04-17-2010, 12:57 AM
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Rufus, shut up.
You're just being bullheaded and want to win an arguement now.
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Old 04-17-2010, 12:58 AM
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If they complain about losing to you, than why would they even attempt to spar you?
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Old 04-17-2010, 01:01 AM
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Even better, if they know I lag, then don't fight me?
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Old 04-17-2010, 01:28 AM
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i'm not going to be sympathetic and say that i'm sorry about my lag, because i can't help it.

but you really know how annoying it is to hear "fix ur lag, u should be banned qq, ban u from server!!!11" every day?
so yeah i might come off as a prick, but i have my reasons.

now stop being big babies
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  #33  
Old 04-17-2010, 01:55 AM
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Why did no1 complain about BlobZ? :O
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Old 04-17-2010, 01:59 AM
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Why did no1 complain about BlobZ? :O
yeah, i've been wondering the same thing.
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Old 04-17-2010, 02:17 AM
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Why did no1 complain about BlobZ? :O
Are you new? Everyone did.
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  #36  
Old 04-17-2010, 02:50 AM
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Are you new? Everyone did.
Are you kidding me? When his lag was first introduced, almost everyone complained.
After a while, everyone just shut up.

Also, I agree. He paid to play the game, not to get banned from events, the only fun thing left to do on UN anyways.
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Old 04-17-2010, 02:10 AM
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I usually have about 50-75MS but sometime it gets bad because I share a connection with my brother and sister. In my case sure I lag a bit for other people but I also see other people lagging on my screen too so I guess it's more fair.
But as an ET I see people who have very bad lags and sometimes i agree it's not fair and they should be kicked but I can't kick them. haveing a ping monitor might help for some people but then theres people who randomly spike.

I usto have a really bad lag to and I just really wanted to play events and I always got kicked so I know how it feels it sucks.
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Old 04-17-2010, 02:19 AM
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I SUPPORT A LAG CAP!!!

from experience in a TTPK on UN vs charka i was tellnig the ET to kick him beacause no one can see him move and hes still hitting poeople.

So I used up my whole 13 hp slashing his motionless char that warps around.... EVEN when i was slashing RIGHT in his face he still hit me and didn;t take any damage over and over.

it was just rediculous and people ended up leaving the event beacause the other teams couldn't fight back.

YES TO LAG CAP!

plus era has a lag cap of 250 MS already.... they dont care about a playesr feelings.... if you cant get it under 250 MS YOU are OUT OF THERE.

again.... yes to lag cap!
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  #39  
Old 04-17-2010, 02:26 AM
geneticfrog geneticfrog is offline
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so basically that means everyone playing the event has their event ruined so one guy can stay in and play even if he lags way too much.

Majority rules, lag cap is a yes!
kick the laggers in the butt!!!
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  #40  
Old 04-17-2010, 02:27 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by geneticfrog View Post
Majority rules
Not when the other player pays (paid?) just as much as you for the right to play.
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