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  #16  
Old 07-09-2002, 11:43 AM
magicbud3344 magicbud3344 is offline
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Quote:
Originally posted by Artificial_Sweetener

You're just retarted in general.

(Btw I'd love to see you try and script XD that will be a thing you woulnd't wanna miss )

hey buddy, **** you
i am just not a scripter, i can somewhat make levels and GFX but i don't know the first thing about scripting, that doesn't make me retarded that just makes me..........GIVE ME YOUR SHOES!

Last edited by Python523; 07-10-2002 at 12:59 AM..
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  #17  
Old 07-10-2002, 05:09 AM
Poogle Poogle is offline
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Quote:
Originally posted by jeff335
they're undocumented because stefan is too lazy to do otherwise
If Stefans lazy how did Graal ever come up?
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  #18  
Old 07-10-2002, 01:13 PM
Artificial_Sweetener Artificial_Sweetener is offline
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Quote:
Originally posted by magicbud3344



hey buddy, **** you
i am just not a scripter, i can somewhat make levels and GFX but i don't know the first thing about scripting, that doesn't make me retarded that just makes me..........GIVE ME YOUR SHOES!
Did I say you were a scriptor in the first place? I said I'd love to see you TRY and script. I never said you were retarded for not knowing how to script.. I said your Just Retarded.
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  #19  
Old 07-10-2002, 01:40 PM
magicbud3344 magicbud3344 is offline
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odam my post was edited and not by me!!!
sorry 4 the naughty words i get carried away, most likly rabid ;p
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  #20  
Old 07-11-2002, 08:29 PM
jeff335 jeff335 is offline
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Oh allright, he's not too LAZY, he's too BUSY.
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Some people like standing around talking to idiots in the real world, and some don't. Neither choice is inherently better than the other.

-Kaimetsu
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  #21  
Old 07-11-2002, 10:40 PM
bigkow44 bigkow44 is offline
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ok now can anyone tell meh how to use addguildmember removeguildmember pleeezze.
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  #22  
Old 07-18-2002, 06:35 AM
Python523 Python523 is offline
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addguildmember guild,account,nick;
removeguildmember guild,account;
removeguild guild;
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  #23  
Old 07-18-2002, 07:42 AM
Falcor Falcor is offline
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I think all the guild commands were well known.... Just undocumented.
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  #24  
Old 07-18-2002, 07:49 AM
Python523 Python523 is offline
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the person above me asked what they were fal. i just forgot the quote
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  #25  
Old 07-19-2002, 10:07 AM
Falcor Falcor is offline
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ah, You know we should make some kind of npc server document or something.
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  #26  
Old 07-19-2002, 10:35 AM
Torankusu Torankusu is offline
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Quote:
Originally posted by Falcor
ah, You know we should make some kind of npc server document or something.
yes, please.
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  #27  
Old 07-20-2002, 12:46 AM
Sparker3000 Sparker3000 is offline
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I know more hidden commands, they arent all that great but here are them
updateterrain; probably same as updateboard;
setbacktile2 1,2,3,4,5; unknown; to be used as setbacktile2 1,2,3,4,5;
removetiledefs; if there is a tiledef script in action, this disables it;
spyfire 2,2; use=shoot flame like horse; params effect length of explosion;
resetfocus; use=undo setfocus feature.
playerfreezetime 1; use=freeze player disired amount of time. Bigger param, longer freeze in seconds.
playerattachid=filename; use=var. describiing the attachID id
playerattachtype=?; use=unknown
playerz=filename; use=unknown;
drawovertrees; use=unknown, probably draws over trees, but, what doesnt?
freezeplayer2; use=freeze player permanently untill undone.
unfreezeplayer; use=unfreezeplayer
---------
Message Codes/Variables
---------
#C5 = Player outline
Layers can be anything >0
Showimg indexes can be anything >0
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  #28  
Old 07-20-2002, 12:52 AM
Python523 Python523 is offline
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Quote:
Originally posted by Sparker3000
I know more hidden commands, they arent all that great but here are them
updateterrain; probably same as updateboard;
setbacktile2 1,2,3,4,5; unknown; to be used as setbacktile2 1,2,3,4,5;
removetiledefs; if there is a tiledef script in action, this disables it;
spyfire 2,2; use=shoot flame like horse; params effect length of explosion;
resetfocus; use=undo setfocus feature.
playerfreezetime 1; use=freeze player disired amount of time. Bigger param, longer freeze in seconds.
playerattachid=filename; use=var. describiing the attachID id
playerattachtype=?; use=unknown
playerz=filename; use=unknown;
drawovertrees; use=unknown, probably draws over trees, but, what doesnt?
freezeplayer2; use=freeze player permanently untill undone.
unfreezeplayer; use=unfreezeplayer
---------
Message Codes/Variables
---------
#C5 = Player outline
Layers can be anything >0
Showimg indexes can be anything >0
you do relize that some of these are either in the newfeatures or commands.rtf...
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  #29  
Old 07-20-2002, 12:55 AM
Sparker3000 Sparker3000 is offline
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Quote:
Originally posted by Python523

you do relize that some of these are either in the newfeatures or commands.rtf...
yes.
SOME
and do you know how the command drawovertrees can be used?
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  #30  
Old 07-20-2002, 01:01 AM
Sparker3000 Sparker3000 is offline
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Quote:
Originally posted by Kaimetsu


Not anything.
but do you know what the command drawovertrees does?
i really wish to know
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