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  #1  
Old 12-29-2007, 10:55 PM
Crow Crow is offline
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canmove blocking timeouts and vice versa

Well, I've ran into a problem. I want to create a GUI using ShowImg Controls, and I also want to give the players the option to move that. So I'm using canmove.
When I went on and added a timeout to update the GUI content, canmove magically stopped working. The next time I updated the weapon without doing anything, it was the other way round. I dont know exactly why it does it, and the script is ok, too. Well, and I need a fix for this. Currently, I'm calling the function to update the content from another weapon npc, but I want to avoid that. Any ideas?
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  #2  
Old 12-29-2007, 11:03 PM
DustyPorViva DustyPorViva is offline
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I was messing around with canmove and showimg controls and I couldn't get it to work at all.
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  #3  
Old 12-29-2007, 11:14 PM
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PHP Code:
new GuiShowImgCtrl("ShowImg_Test") {
  
10;
  
10;
  
width 32;
  
height 32;
  
image "block.png";
  
canmove true;

Works for me.
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  #4  
Old 12-30-2007, 12:25 AM
DustyPorViva DustyPorViva is offline
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EDIT: nevermind... was a problem with GUI's inside other GUI's.
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Old 12-30-2007, 02:52 AM
cbk1994 cbk1994 is offline
the fake one
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I'm guessing that in your timeout you're resetting the x and y of the GUI. Would help if you posted some code snippets.

Stopping the timeout would let you move it because in the timeout you're putting it right back every .05 seconds I'm guessing.

Just my guess, could be wrong.
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  #6  
Old 12-30-2007, 02:55 AM
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I'm only setting the alpha in the timeout right now, nothing else. I might post some code snippets later.
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