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  #1  
Old 05-31-2007, 07:35 AM
MysticalDragon MysticalDragon is offline
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Bug (Zodiac)

I noticed a small glitch in Zodiac that really doesn't effect the game play.After killing a Small Lich (at the point where you can no longer gain EXP) and then Killing a Adult Lich (where you can gain EXP), it stops showing the message indicateing how much exp you've gained.

Does this happen to anyone else?
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  #2  
Old 05-31-2007, 10:55 PM
xXziroXx xXziroXx is offline
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The message system works kinda like this...

#1: You receive 134 exp (This message WILL show)
#2: You fell into a hatch and slowly die. HAHA! (This message WILL show)
#3: You receive 134 exp (This message WILL show)
#4: You receive 134 exp (This message WILL NOT show)
#5: You receive 132 exp (This message WILL show)

Basicly.. its not showing new messages if its exactly the same as the previous message.
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  #3  
Old 05-31-2007, 11:58 PM
Gambet Gambet is offline
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Quote:
Originally Posted by xXziroXx View Post
The message system works kinda like this...

#1: You receive 134 exp (This message WILL show)
#2: You fell into a hatch and slowly die. HAHA! (This message WILL show)
#3: You receive 134 exp (This message WILL show)
#4: You receive 134 exp (This message WILL NOT show)
#5: You receive 132 exp (This message WILL show)

Basicly.. its not showing new messages if its exactly the same as the previous message.


So fix it (if you still work there?).
  #4  
Old 06-01-2007, 12:32 AM
xXziroXx xXziroXx is offline
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Its SUPPOSED to not repeat messages. -_-
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  #5  
Old 06-01-2007, 01:26 AM
Gambet Gambet is offline
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Quote:
Originally Posted by xXziroXx View Post
Its SUPPOSED to not repeat messages. -_-

Shouldn't work like that if player's want to know how much exp they get from each baddy they kill.
  #6  
Old 06-01-2007, 01:51 AM
Novo Novo is offline
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Quote:
Originally Posted by Gambet View Post
Shouldn't work like that if player's want to know how much exp they get from each baddy they kill.
It's not a bug, it's a FEATURE! And if they wanted to know... It's already there.
  #7  
Old 06-01-2007, 02:03 AM
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I can understand how it can be confusing. I suggest just doing a gani or something with the numbers +132exp over the monster(locally) instead of as a message. And/or maybe incorporate a detailed exp log separately from the other stuff.
  #8  
Old 06-01-2007, 02:05 AM
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:: gasp :: While we're at it, why not we hire little green men with mustard beards to scratch our feet?
  #9  
Old 06-01-2007, 07:46 AM
Gambet Gambet is offline
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Originally Posted by Novo View Post
:: gasp :: While we're at it, why not we hire little green men with mustard beards to scratch our feet?


You're mistaking laziness with necessities. In an RPG server, player's need to know how much EXP they receive per monster.
  #10  
Old 06-01-2007, 09:36 AM
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The message system doesn't repeat the same message over and over. Saves client being spammed up. Since monsters give a consistent exp amount, it won't repeat printing it until a different message is printed.
  #11  
Old 06-01-2007, 12:28 PM
maximus_asinus maximus_asinus is offline
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You should see the EXP you gain each time you kill a baddy if you ask me.
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  #12  
Old 06-01-2007, 01:52 PM
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Quote:
Originally Posted by xXziroXx View Post
Its SUPPOSED to not repeat messages. -_-
It should damn right show you how much EXP you got.

Quote:
Originally Posted by Gambet View Post
You're mistaking laziness with necessities. In an RPG server, player's need to know how much EXP they receive per monster.
Quote:
Originally Posted by maximus_asinus View Post
You should see the EXP you gain each time you kill a baddy if you ask me.
I agree.
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  #13  
Old 06-01-2007, 02:45 PM
Hellsinging Hellsinging is offline
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Honestly guys.

If you gripe about being lazy why don't you just hit f2 and look at it there?

Also if you know the msg don't repeat but your exp keeps going up, you should know now how much exp you got, since it doesn't show the same exp you got before.

It keeps from flooding the screen and making you say /clear every 15 kills.

There is good points and bad points to both sides but you're just attacking Ziro for a tiny reason. You know how much exp you get by hitting f2 and it keeps info flooding down.


Case Closed.
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  #14  
Old 06-02-2007, 07:45 AM
xXziroXx xXziroXx is offline
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Quote:
Originally Posted by Hellsinging View Post
There is good points and bad points to both sides but you're just attacking Ziro for a tiny reason. You know how much exp you get by hitting f2 and it keeps info flooding down.
Thanks!
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  #15  
Old 06-02-2007, 05:05 PM
Gambet Gambet is offline
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As if it would be hard to make something like:

PHP Code:
if (this.samemessageprompted >= #) 
{
 
ClearMsgs();



I mean, I totally understand your reasoning, it's just not very professional for player's not to be able to see how much exp they've received per baddy the traditional way, without having to open any extra windows to view this information at certain times.
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