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  #1  
Old 10-20-2007, 12:34 PM
Twinny Twinny is offline
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What to do?

I'm going to write a nice GUI guide on my website but after that I dunno. What do learning scripters have most trouble with?

Also, I wouldn't mind some help with my site
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  #2  
Old 10-20-2007, 05:50 PM
Novo Novo is offline
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I don't get classes. They are hard and confusing!
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  #3  
Old 10-20-2007, 05:54 PM
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A particle guide would be nice...maybe also making ganis and scripts work together...sample MUD systems and other scripts.
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  #4  
Old 10-20-2007, 06:09 PM
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Quote:
Originally Posted by Novo View Post
I don't get classes. They are hard and confusing!
You shut your face, boffin <3

Quote:
Originally Posted by smirt362 View Post
A particle guide would be nice...maybe also making ganis and scripts work together...sample MUD systems and other scripts.
I've never touched a gani...ever . I was thinking about making a suit saver to show clientside file manipulation then possibly start of a basic mud system but i'm just wondering if i've missed something major. I could do an easy particle guide.
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  #5  
Old 10-20-2007, 06:55 PM
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Particles are a synch, although some people have a hard time figuring it out. That might be nice.

You never touched a gani, though?! :O No gani scripts? They are quite useful.
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  #6  
Old 10-20-2007, 09:04 PM
Inverness Inverness is offline
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Quote:
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I don't get classes. They are hard and confusing!
Its like copy-pasting a script on the go
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  #7  
Old 10-20-2007, 09:15 PM
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Make a script of us hugging.
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  #8  
Old 10-20-2007, 10:38 PM
Novo Novo is offline
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Its like copy-pasting a script on the go
I was sarcastic... But thanks anyways (?)
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  #9  
Old 10-20-2007, 11:10 PM
Inverness Inverness is offline
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I was sarcastic... But thanks anyways (?)
Too lazy to read the first post.
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  #10  
Old 10-21-2007, 12:42 AM
Angel_Light Angel_Light is offline
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I had trouble with DB's when I started to learn.
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  #11  
Old 10-21-2007, 01:52 AM
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make people aware of level vars. best thing to Graal
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  #12  
Old 10-21-2007, 02:08 AM
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make people aware of level vars. best thing to Graal
Amen.
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  #13  
Old 10-21-2007, 08:00 PM
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Quote:
Originally Posted by Novo View Post
I don't get classes. They are hard and confusing!
same
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  #14  
Old 10-22-2007, 11:19 PM
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I think the most important thing is teaching people exactly how functions and variables work as well as the 4 variable types and how they can be used. Most people don't get that onCreated() is actually a function being called by the client/server and can be recalled with your script.
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  #15  
Old 10-23-2007, 01:40 AM
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What The Heck, It Can Be Recalled!?!? Tell Me More!!
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Oh squiggly line in my eye fluid. I see you lurking there on the peripheral of my vision.
But when I try to look at you, you scurry away.
Are you shy, squiggly line?
Why only when I ignore you, do you return to the center of my eye?
Oh, squiggly line, it's alright, you are forgiven.
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  #16  
Old 10-23-2007, 02:00 AM
Crow Crow is offline
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PHP Code:
onCreated(); 
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  #17  
Old 10-23-2007, 04:04 AM
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I knew that.
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Oh squiggly line in my eye fluid. I see you lurking there on the peripheral of my vision.
But when I try to look at you, you scurry away.
Are you shy, squiggly line?
Why only when I ignore you, do you return to the center of my eye?
Oh, squiggly line, it's alright, you are forgiven.
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  #18  
Old 10-23-2007, 05:51 AM
Inverness Inverness is offline
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I wish the onCreated() in weapons waited for the other to finish before calling the next, I don't like how they're all executing at the same time on login, because I had to make some adjustments to get some things to work correctly.

And I think level.vars need to be written to file along with any changes to the board.

"FLAG level.varname=variable"

Just like in DBNPCs and Accounts.
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Last edited by Inverness; 10-23-2007 at 06:19 AM..
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