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Yeah, we need more shops.
But not like 'lame discount item shops' run by NPCs that sell you items that you either really need or don't want.
Or the player owned shops that sell _sometimes_ worthy items, but for a huge price.
We need shops, run by an NPC, that sell weapons.
Or maybe run by players.
If it's a NPC owned shop, the weapons could be sold at a fixed amount, and possible restock every week, and it would sell weapons that are in high demand, or equipment everyone seems to love, and staff (haha) could change the stock at their discretion... (ok, it's similar to the current NPC shops, but sells weapons and armor)
Or the player owned shop idea (think Era [ew]).
A small staff of players could run the shop, and it would only be able to sell certain items. It wouldn't have to be maintained like a house, but I will have to be built, and pay a rent to keep it open.
If somethings bought, a shop worker would have to add another item to its place. You'd be able to haggle for lower prices, and so on.
Craftsmen could be hired for the shop (to make the items), traders (to help find rarer items for the shop), a stocker (to stock new items), a Manager, a Janitor, etc, etc. Then a government official (haha) could harass them for using crazy prices or an angry mob could boycott the shop. And then the shop staff get paid.
This would help players come across weapons without having to pay insane amounts at house-shops, help other players make money and contribute to a realistic feel people need in an rp, and serve a nice update.
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