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Old 03-19-2007, 09:23 PM
myth-simba myth-simba is offline
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Exclamation Turn Graal kingdoms into Graal Wars!

This is just a thought that appeared in my head, please don't take it too seriously but have your say in anyways. it would change the kingdoms system completely.

There is currently 5 factions, Dustari, samurai, forest, pirates, and zormite.

One kingdom is always left out and has practically 0 population as other kingdoms attract players as they most powerful.

Limit the kingdoms to 2 factions!
And a mass server vote for the 'current' leaders of kingdoms to be leaders of the new found kingdoms.

Reasons For This

More players involved, bigger and better wars. Navy and military might would be more current.

Territory Conquests- All of the old kingdom islands are split by the faction.
They will have 2 islands each and one a neutral land. Neutral land is capturable but you cannot build houses (staff would need to move)

However you can build things such as fortifcation and new stratigic buildings such as auto-firing cannons and archers posts which attack enemy forces of the island's owner.

Well actually I lied..you can build housing on the neutral land but not as you know it.
The materials are very low to build and you can build almost anywhere..however the houses are destroyable so it would replicate real town destruction, old towns of this neutral land once serving as towns of an old undecided kingdom can actually turn into ruins.
Not recommended you put anything of value inside this house as you can lose it through the constant raiding of the island. But the house may serve as some purpose... Its a little hideout for you when the island is quiet.. inside the houses has readymade untakable furniture for your character to lie on and in. The houses do have quite a lot of health so raiders would enter the house rather than destroy it..but the owner can barricade the entrance with furniture to make a little safe haven on the land.

But with the npc defence archers and cannon posts you can protect your hideout. It would be like owning your own little fort and you plot your defences on it and so on. Just make sure the island is not captured by tearing down the castle flag and replacing it with their own or your defences will turn against you.


Clan system
Many would oppose for revoking their already high ranks within the game therefore a squadron system should be invented.
These are kingdoms inside kingdoms.
The main leader of the army can elect sub leaders to form their own squadrons. A maximum of 2 members per faction.
These sub leaders can grant ranks to anyone in the faction and revoke them but do not have the power to promote or demote anyone higher or equal in rank.


I must admit i would hate my rank being revoked and taking orders from anyone else apart from alan, That is why a mass vote would take place so if you are lucky.. your old kingdom would be in charge of more than an island.

2 factions does mean bigger and better wars but at a big price.
But if you hate this idea I'll understand. I'm not too keen on it myself.
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