Quote:
Originally posted by Kaimetsu
Dawg, I don't play GK. I guessed that there was a copper, evidently I was mistaken. The point remains.
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Well, that was kinda what I was saying.
lets say you add a new coin, called graalium
you'd have, silver, gold, plat, graalium
once you have that, why not rename them...
call silver copper
call gold silver
call plat gold
call graalium plat
anything that costs plat now, will still charge to the same currency, but it will then be called gold, same goes for drops.
Well, that's me idea - I like plat, I think it should be worth more, lol.
also, regarding banknotes, playerstores sell items for fixed fees, that are not charisma or buying/selling influenced.
I am sure that the storekeepeer script could have an 'if item type == banknote' sorta thing, and use the truevalue attribute instead of the selling price.