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  #1  
Old 08-06-2003, 12:01 AM
jrm_iii jrm_iii is offline
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rate my levels

rate from 1-10
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  #2  
Old 08-06-2003, 12:03 AM
jrm_iii jrm_iii is offline
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heres the inside
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  #3  
Old 08-06-2003, 12:04 AM
jrm_iii jrm_iii is offline
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and heres one of the boards
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  #4  
Old 08-06-2003, 01:52 AM
tlf288 tlf288 is offline
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The levels suck, but the idea of chess is
pretty neat.
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  #5  
Old 08-06-2003, 04:07 AM
Eric_1337 Eric_1337 is offline
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im sure teh scipt is prolly nice .
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  #6  
Old 08-06-2003, 04:44 AM
jrm_iii jrm_iii is offline
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actually, the scripts are pretty simple

ex:

if (created) {canbepushed;
canbepulled;}
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  #7  
Old 08-06-2003, 04:46 AM
jrm_iii jrm_iii is offline
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i changed it, so i can add more games
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  #8  
Old 08-06-2003, 04:48 AM
jrm_iii jrm_iii is offline
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heres the inside
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  #9  
Old 08-06-2003, 04:49 AM
jrm_iii jrm_iii is offline
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heres the room where you warp to the chess board
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  #10  
Old 08-06-2003, 04:50 AM
jrm_iii jrm_iii is offline
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and the checkers warp room
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  #11  
Old 08-06-2003, 04:51 AM
jrm_iii jrm_iii is offline
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and the checkers board
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  #12  
Old 08-06-2003, 04:51 AM
tlf288 tlf288 is offline
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Quote:
Originally posted by jrm_iii
actually, the scripts are pretty simple

ex:

if (created) {canbepushed;
canbepulled;}
hehe. So you didn't bother scripting the
the movement vectors for each piece?
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  #13  
Old 08-06-2003, 04:58 AM
jrm_iii jrm_iii is offline
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actually, i dont know how
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  #14  
Old 08-06-2003, 05:04 AM
tlf288 tlf288 is offline
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I wasn't trying to poke fun at you or
anything. I just imagined a totally scripted
chess game rather than a simple push &
pull script .

<3
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  #15  
Old 08-06-2003, 05:11 AM
jrm_iii jrm_iii is offline
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do you know how to script that?
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  #16  
Old 08-06-2003, 05:14 AM
tlf288 tlf288 is offline
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Using the 'move' command and using
arrays to hold the movement vectors
would be cool. It isn't hard, but don't ask
me to do it. I am to lazy.
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  #17  
Old 08-06-2003, 07:19 AM
deman1171 deman1171 is offline
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The outside one well... wayyyy to many flowers... but in real-life i would love to run naked through a meadow of flowers..
::giggles::
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  #18  
Old 08-06-2003, 07:40 AM
sYnergy247 sYnergy247 is offline
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Quote:
Originally posted by deman1171
The outside one well... wayyyy to many flowers... but in real-life i would love to run naked through a meadow of flowers..
::giggles::
lol....well i've got tons of flowers...IN MY PANTS lol jk...unless its ok...lol
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  #19  
Old 08-06-2003, 10:01 AM
robinbjorklund4 robinbjorklund4 is offline
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Talking ShackMATE!

I like your shackgame level!
4/10 for that the rest below 3/10
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  #20  
Old 08-06-2003, 05:17 PM
Myomoto Myomoto is offline
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Ugh... the outside level is full of tile errors =X
Give me a PM if you would like me to fix those for you or something ._.
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  #21  
Old 08-06-2003, 05:22 PM
Androk Androk is offline
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Quote:
Originally posted by deman1171
The outside one well... wayyyy to many flowers... but in real-life i would love to run naked through a meadow of flowers..
::giggles::
Lies! SECRETS AND LIES!
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  #22  
Old 08-06-2003, 05:48 PM
jrm_iii jrm_iii is offline
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the outside levels are level generator levels...
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  #23  
Old 08-06-2003, 05:50 PM
jrm_iii jrm_iii is offline
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Quote:
Using the 'move' command and using
arrays to hold the movement vectors
can anyone give me an example of this?
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  #24  
Old 08-06-2003, 10:27 PM
cloudstrifevii cloudstrifevii is offline
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I take it you are new to level making? Those look like some of my first levels.
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  #25  
Old 08-06-2003, 10:51 PM
Myomoto Myomoto is offline
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Quote:
Originally posted by Androk

Lies! SECRETS AND LIES!
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  #26  
Old 08-06-2003, 11:48 PM
SaijinGohan SaijinGohan is offline
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It's not bad for a beginner. Even though your taste of level tiles isn't the choice of the general populus, to each his own. The chess thing is really cool. Thats a great idea. I think I'll make checkers! One thing you really need to concentrate though on the outside is that all the tiles connect. Like on the right side of the house, it cuts off the path and looks bad.
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  #27  
Old 08-07-2003, 01:44 AM
jrm_iii jrm_iii is offline
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im kinda new at level makin... and not real good at scripting
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  #28  
Old 08-07-2003, 08:14 AM
Nick1988 Nick1988 is offline
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.7/10. Good for a begginer though.
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  #29  
Old 08-07-2003, 11:38 PM
jrm_iii jrm_iii is offline
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isnt anyone going to tell me how to make that script?
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  #30  
Old 08-07-2003, 11:57 PM
Myomoto Myomoto is offline
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Nope, this is levels the levels part :P
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  #31  
Old 08-08-2003, 12:30 AM
jrm_iii jrm_iii is offline
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  #32  
Old 08-10-2003, 07:26 PM
jrm_iii jrm_iii is offline
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fine... if you wont post it in this section, post it here
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  #33  
Old 08-10-2003, 07:28 PM
Destorm Destorm is offline
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how about you learn to script yourself instead of being a lazy ass ? No one is going to script for you... no one here is your mother we will not spoon feed you the answers
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  #34  
Old 08-10-2003, 07:37 PM
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Quote:
Originally posted by Destorm
how about you learn to script yourself instead of being a lazy ass ? No one is going to script for you... no one here is your mother we will not spoon feed you the answers
He asked for help..an example...not a complete script.
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  #35  
Old 08-11-2003, 02:31 AM
jrm_iii jrm_iii is offline
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yea, help, not complete script
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  #36  
Old 08-11-2003, 11:49 AM
Snakeandy7 Snakeandy7 is offline
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Do you have a different tile set or is that just a back pal, the grass look's completly different to pics1.png, pretty nice level's tho the path's look good, dunno why, they just do
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  #37  
Old 08-11-2003, 04:42 PM
jrm_iii jrm_iii is offline
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its the normal tileset
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