05-29-2003, 03:49 AM
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Registered User
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Join Date: Oct 2002
Location: Nebraska, USA
Posts: 707
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My advice for Linux levelmaking:
Use Windows to make a blank level, and maybe someone can make a printable chart for tiles and their ASCII codes in an NW file.
Then scripting et cetera, as well as tile editing, can be done with pico (Comes standard with MacOS X and most civilized linux distros, available for Linux, Unix, and Windows) or any other decent texteditor. In fact, it shouldn't be hard to make a tile-to-text chart. *sets to work* |
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Jeff, the Archduke of Dustari
Member of the LAT on Graal The Adventure
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GO d+ s++:+ !a C++ UL+(UL+++)@ P+ L+(++)>+++ E---- W++@ N- !o ?K w(w--) !O !M@ !V PS- PE+ Y PGP t+ 5 X R tv(tv+) b++(b+)>b++++ DI(DI+) D-- G e->e++++ h! !r y
------END GEEK CODE BLOCK------
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