Quote:
Originally posted by neomaximus2k2
I have collected a few new spells but fail to see what it is that they do, could anyone assist?
Fear :-
Identity :-
Magic Mapping :-
Marking Rune :-
Town Portal :-
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Fear
Cost: 6 SP
Req. Level: 4
Path: Mind
Desc: This is a cone spell, invoking fear into your enemies.
Identify
Cost: 60 SP
Req. Level: 8
Path: Information
Desc: This spell identifies some items in your inventory - typically from 3-10, depending on caster level. Higher level = more items identified.
Magic Mapping - Disabled
Cost: 15 SP
Req. Level: 5
Path: Information
Desc: This spell is very useful. It shows the player a overlook map of the location where the players character is. ** You will need this spell in unknown areas! **
Marking Rune
Cost: 2 SP
Req. Level: 1
Path: Null
Desc: This rune is basically a sign. You may store any words you like in this rune, and people may apply it to read it. Maybe useful for mazes! This rune will not detonate, nor is it ordinarily invisible.
Town Portal - Disabled
Cost: 30 SP
Req. Level: 8
Path: Transferrance
Desc: This spell will create a magic portal from one point to another. It must be invoked two times, the first for "marking" a place, and the second (from another place) to open a magic portal to the "marked" point. This spell is useful when you have to go carry treasures to your home and then return to the same point of the map.