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  #1  
Old 03-14-2001, 11:11 PM
Psyker Psyker is offline
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Arrow

yes, I know this was on the old forums somewhere, but when will the shield be more useful? besides blocking fireballs and arrows and making you faster, it does nothing else.

why not make it an npc where you can use the keydown command to hold your shield above yourself to block attacks from other npc baddies, sword slashes, and maybe even fireblasts? (not lightning, maybe it could go through your shield and shock you with some cool looking gani of some sort)

any comments, suggestions?
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Old 03-14-2001, 11:52 PM
SSmutz SSmutz is offline
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that sounds like how you hold your shield in front of you in ZeldaDX by pressing the bottons its assigned, but it is a good idea. cuz, realistically, no one ever keeps a shield in front of their face all the time.
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  #3  
Old 03-15-2001, 12:14 AM
Psyker Psyker is offline
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but this is graal. nothing is realistic
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Old 03-15-2001, 01:54 AM
Lomgren Lomgren is offline
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Well, wouldn't it be nice to be able to have the DX system instead of what we currently have? That way you could select 2 NPCWs instead of having your sword out all the time. Instead, you could choose to have a boomerang, or maybe bombs and a bow...but I guess that would be "too" Zelda like.
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  #5  
Old 03-15-2001, 02:27 AM
Tyhm Tyhm is offline
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Something like that is tentatively planned for CGM...
In like, months and months...=P
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  #6  
Old 03-15-2001, 02:51 AM
SSmutz SSmutz is offline
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i'd rather have it like the zelda64 system, where you have one button for actions, a button for the sword, and 3 buttons to set npc weapons to. and also, a button for the sheild, so that your sheild isnt out all the time
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  #7  
Old 03-15-2001, 07:01 PM
grim_squeaker_x grim_squeaker_x is offline
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Blah.

It's the case that you can't introduce new keydown values otherwise it wouldn't be too hard to make...
Oh well this should work for setting something to for example the 'S' button, you'll need to make an interface for it yourself though :
NPC Code:
if (created||timeout) {
if (keydown(5)) { //Not sure if it's 5 but I think it is
callweapon #s(players.weaponons),weaponfireds;
}
timeout = 0.05;
}



Blah, you can even make it perform different actions if you fire it with 'S' if you'd like . Blah just figured out it wouldn't work since it checks for the weapons index or something, so it'll be a bit more complex but something like that anyways.
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Old 03-16-2001, 06:58 AM
FatherDante FatherDante is offline
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In New World the shield does work like that...
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Old 03-16-2001, 12:54 PM
Psyker Psyker is offline
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Dante, you've played New World?
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  #10  
Old 03-16-2001, 01:01 PM
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I've played new w...err nevermind, I'll pm you if I have played or not
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  #11  
Old 03-16-2001, 02:29 PM
Crono Illusion Crono Illusion is offline
no. just no.
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New World seems to be getting better and better everytime I hear something about it.
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  #12  
Old 03-22-2001, 08:32 AM
Psyker Psyker is offline
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hmm, yeah...
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  #13  
Old 03-22-2001, 12:05 PM
FatherDante FatherDante is offline
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I certainly haven't played new world but I know from experience that the shield works like that...

Yeah.
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  #14  
Old 03-22-2001, 06:59 PM
grim_squeaker_x grim_squeaker_x is offline
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Ohhh, I know you once saw the shield's script right?
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  #15  
Old 03-23-2001, 03:28 PM
FatherDante FatherDante is offline
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Actually, it was just a roundabout way of saying the same thing.
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