Quote:
Originally posted by Tyhm
I once created a shading overlay file for Classic bodies. With attatchsprite and semitransparency it could be used to give the color-changable Classic bodies 3d texturing. Downside - you can't apply semitransparency to a variable imagename, so I'd either have to somehow make one overlay for all 18+ bodies or a different gani for each body...
Too bad one cannot use attatchsprite and semitransparency together, I'd be invincible with that...
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That sounds great!
I guess making a different sprite for each 18 bodies wouldnt be that long (Always tougth there waere only 14 o.0)
And whats attachsprite?
A new command that lets you add something to the player's body? Like if he had a chain around the neck or soemthing?