Quote:
Originally posted by TDK_RC6
what server is it on??
|
G2k1 duh!
Shadow Knight (2/1/02 4:02:38 PM):
Mass message:
heres what im wroking on for it
what needs to be done for laser tag:
-laserarena_beg.nw
lets players start like in cs and ctf and stuff, example cs level
in zip
have different game modes, have the select npc as class
scripted and have the scripted
as a text name laserarena_start and the npc on the level join
laserarena_start and varibles or flags needed to in the npc,
this is so its esier to make other arena's
*modes
1. Emlimation
-1 hit Emlimation, get hit once and get warped to _beg
-a set hit, some one with event or staff tag can set the hit, so
if the player gets 20
hits and the staff set it to 20, every one gets warped out nd
the one with 20 wins
-set washit, if some one gets hit and goes pass the
setwashit theyll lose and be warp out.
2. time limit
-random generated time
- event sets the time
-when time runs out the game is over and every one gets
warped out
*battle types
1.Team battles
-random select teams or a event team or staff can select
teams
-red,blue,yellow,green,red teams
- what ever team color you are, your laser is that color, and
your clothes is that color but your old clothes get saved
and return to normal after wards
2. single player
-laser color gets randomly picked
-every one for them selfs, no teams, they get warped out
depending on the emlimation, last one standing wins
*options
1. max ammo limit
-default: 10 ammo
-event and staff can change max ammo for a event
games, normal player games uses default
*levels
-levels must be no player killing and sparring zones
-disable day night
-have a map so the levels are connected
-players randomly start at the areas with the little walkable
square tiles and lights over them, team members start
near each other
- recharging areas, if there ammo is lower then the max
ammo, they can go to a recharing area on the level and
get recharged, 1 ammo per second, must stand out
so used like a color light or npc where they can stand
and get recharged, have it as a class, have the class
scripted in a text named laserarena_charge and the
npc in the level join laserarena_charge and any varibles
and flags needed, this is for so its esier to make more
arenas's.