|
What do you think I used? Lol.
if (playerenters&&!system){
playerap=100;
playermp=100;
toweapons -System;
timeout=.05;
}
if (playerenters&&system){
message ;
}
if (hasweapon(-System)){set system;}
if (system){
//Status Parts
showimg 1,@Tahoma@Bold@#v(playerhearts)/#v(playerfullhearts),150,70;
changeimgvis 1,5;
changeimgcolors 1,0,0,100,0.5;
showimg 2,@Tahoma@Bold@#v(playermp)/100,150,95;
changeimgvis 2,5;
changeimgcolors 2,0,0,100,0.5;
showimg 3,@Tahoma@Bold@#v(playerap)/100,150,120;
changeimgvis 3,5;
changeimgcolors 3,0,0,100,0.5;
showimg 4,@Tahoma@Bold@#v(playerglovepower),55,30;
changeimgvis 4,5;
changeimgcolors 4,0,0,100,0.5;
showimg 5,@Tahoma@Bold@#v(playerswordpower),105,30;
changeimgvis 5,5;
changeimgcolors 5,0,0,100,0.5;
showimg 6,@Tahoma@Bold@#v(playerrupees),170,30;
changeimgvis 6,5;
changeimgcolors 6,0,0,100,0.5;
showimg 7,@Tahoma@Bold@#v(playerbombs),205,30;
changeimgvis 7,5;
changeimgcolors 7,0,0,100,0.5;
showimg 8,@Tahoma@Bold@#v(playerdarts),250,30;
changeimgvis 8,5;
changeimgcolors 8,0,0,100,0.5;
showimg 9,#W,145,30;
changeimgvis 9,5;
showimg 11,systemimage.gif,15,24;
changeimgvis 11,4;
showimg 12,#P1,45,100;
changeimgvis 12,6;
changeimgpart 12,5,5,45,40;
showstats 1024;
timeout=.05;
}
I seperated the combined code for anyone who doesn't know how to merge strings and stuff. Ill attach the image file also. This is a newer system image. I used remade it so it spaces stuff out. I'm going to redo it again soon, lol. |